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Rise Of The Triad (2013)
#361 Posted 20 August 2013 - 06:47 AM
This post has been edited by Tea Monster: 20 August 2013 - 06:48 AM
#362 Posted 20 August 2013 - 06:57 AM
Tea Monster, on 20 August 2013 - 06:47 AM, said:
We have a lot of professional testers on board - But doing a public beta for a DRM free game like ROTT before it's released is just suicide.
We are a small company, and it would have been impossible to control leakers with our resources.
We wanted to involve the community as much as possible post release, to help us out with new ideas, features and fixes you'd like to see in the game.
We care a lot about you guys! <3
This post has been edited by Frederik Schreiber: 20 August 2013 - 06:58 AM
#363 Posted 20 August 2013 - 07:01 AM
#364 Posted 20 August 2013 - 08:36 AM
#365 Posted 20 August 2013 - 08:49 AM
Hank, on 20 August 2013 - 08:36 AM, said:
Doing Public Beta Testing is very different from Core QA Testing.
If you want to gain experience in Core QA Testing these are some good tips, if you want to join up with my company
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- Know how to report bugs, with correct name conventions, and priorities
- Replication is King! If you are not able to replicate a bug every single time, it's generally considered to be none existant
- Proof of Replication. Every Bug needs video or BugIT (UE3 Command) replication. Video of replication 2-3 times in a row is preffered at Interceptor, together with a BugIt textfile and screenshot
- Responsibility. Being the first to test new Dev. Branches, finding the bugs, and reporting them the right way, and taking responsibility for your position on the team is extremely important.
- Report to the right people. Knowing the difference between a Script and a Code bug is very important, in order to avoid the wrong bugs assigned to the wrong people (Example: AI bugs, go to Level Design Scripters, Crash bugs goes to Coders, Getting Stuck Bugs, goes to Setdressers, etc).
Last but not least, and open and friendly mindset
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#366 Posted 20 August 2013 - 09:10 AM
How comes there are assets from Duke Nukem Reloaded used in game that I had a hand in creating and I wasn't even in the thanks part of the credits?
I know that I am pretty grumpy about interceptor in these parts, but I think if you are using things somebody spent time creating then proper credit should be given.
This post has been edited by Steveeeie: 20 August 2013 - 09:12 AM
#367 Posted 20 August 2013 - 09:22 AM
Steveeeie, on 20 August 2013 - 09:10 AM, said:
How comes there are assets from Duke Nukem Reloaded used in game that I had a hand in creating and I wasn't even in the thanks part of the credits?
I know that I am pretty grumpy about interceptor in these parts, but I think if you are using things somebody spent time creating then proper credit should be given.
As far as I know, none of the assets you took part of were used -
We created a secret room, with some Duke Related assets as a small easteregg, and the people who created or took part in creating these assets have all been credited.
#368 Posted 20 August 2013 - 09:29 AM
Frederik Schreiber, on 20 August 2013 - 09:22 AM, said:
We created a secret room, with some Duke Related assets as a small easteregg, and the people who created or took part in creating these assets have all been credited.
Will PM.
#369 Posted 20 August 2013 - 09:37 AM
Steveeeie, on 20 August 2013 - 09:29 AM, said:
Drop me an email Steveeeie
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Thats easier -
frederik.schreiber@interceptor-entertainment.com
#370 Posted 20 August 2013 - 09:59 AM
Additionally, what happened to "We will keep your application for the future. Should additional testers be needed, we might come back to you."?
Of course there's the group who'd still do it for helping out a game of this kind to succeed. I'd still like to count myself into this group but my post above explains my situation.
PS. You also still have that bug on your forum layout, it's a one minute job to fix it.
This post has been edited by Daedolon: 20 August 2013 - 09:59 AM
#371 Posted 20 August 2013 - 01:44 PM
Tea Monster, on 20 August 2013 - 06:47 AM, said:
Hah, tell that to Bethesda.
#372 Posted 20 August 2013 - 02:20 PM
#373 Posted 21 August 2013 - 06:16 AM
Frederik Schreiber, on 20 August 2013 - 06:57 AM, said:
Here's a fix request from me but it might be impossible to achieve in a decent amount of time.
Remake game again and release it as a patch to fix this current one.
And for my second recommendation/request I would like to ask you to remove yourself from the team and let somebody else lead it.
If you really must be part of this dev team, you can assume the role of the janitor if your really want to say that you've contributed to the game.
Frederik Schreiber, on 20 August 2013 - 06:57 AM, said:
You are a funny guy but this makes you sound a little desperate in my opinion.<3
This post has been edited by Mr.Deviance: 21 August 2013 - 06:28 AM
#374 Posted 21 August 2013 - 06:58 AM
Kathy, on 20 August 2013 - 02:20 PM, said:
PS3 version of Skyrim. Completely broken and unplayable. 0 FPS in certain moments according to Digital Foundry's analysis. Thus, Bethesda.
#375 Posted 21 August 2013 - 06:58 AM
But openly threatening us, and telling people to:
"I URGE everybody that was willing to buy this game, to PIRATE THE SHIT OUT OF IT and tell everybody that enjoys it to NEVER EVER buy it and never support this retarded bunch of fags that remade it!"
Is just very very low.
You might hate Interceptor, Rise of the Triad, and Duke Nukem.
But telling people to Pirate the game, and hurt Interceptor and Apogee, is just crazy.
I feel very sorry for you Mr. Deviance
#376 Posted 21 August 2013 - 07:00 AM
Where does that quote come from, Fresch?
This post has been edited by Kathy: 21 August 2013 - 07:02 AM
#377 Posted 21 August 2013 - 07:10 AM
Kathy, on 21 August 2013 - 07:00 AM, said:
Where does that quote come from, Fresch?
Link Removed, as it includes piracy - Screenshot Added
Admin: Feel Free to remove this Link, as it includes links to piracy
This post has been edited by Frederik Schreiber: 21 August 2013 - 07:13 AM
#378 Posted 21 August 2013 - 07:18 AM
Frederik Schreiber, on 21 August 2013 - 06:58 AM, said:
But openly threatening us, and telling people to:
"I URGE everybody that was willing to buy this game, to PIRATE THE SHIT OUT OF IT and tell everybody that enjoys it to NEVER EVER buy it and never support this retarded bunch of fags that remade it!"
Is just very very low.
You might hate Interceptor, Rise of the Triad, and Duke Nukem.
But telling people to Pirate the game, and hurt Interceptor and Apogee, is just crazy.
I feel very sorry for you Mr. Deviance
I can say what ever the hell I want to say on my own forum thank you very much.
You must be really obsessed with me if you actually googled my name and found me on my own forum haha.
I never advertised this forum here nor did any piracy stuff so I don't get why you post stuff about it here lol.
You must be really desperate if you go to linking my posts from my own forum to get back at me here.
Considering that my post was public, I am quite happy that you got to read it.
You already knew this was my opinion so I don't see where does your surprise come from.
And lastly, before you tell me that you feel sorry for me, I should reiterate that I take no offense from somebody as lame and as incapable as you are.
It's also hilarious that you are shocked of me asking people to pirate your shit when I'm the owner of the biggest and oldest no-steam piracy community on the internet...
I know my limits and how to stick within the rules of any forum but you are so eager to get back to me somehow that you even went so far as to link my piracy forum here which is fucking retarded to say the least.
This post has been edited by Mr.Deviance: 21 August 2013 - 07:43 AM
#379 Posted 21 August 2013 - 07:21 AM
This post has been edited by Mateos: 21 August 2013 - 07:21 AM
#380 Posted 21 August 2013 - 07:23 AM
Mateos, on 21 August 2013 - 07:21 AM, said:
Thank you Mateos
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If you want to be part of it, we are still looking for Beta Testers for the 1.1 Patch and DLC
#381 Posted 21 August 2013 - 07:24 AM
#382 Posted 21 August 2013 - 07:27 AM
Daedolon, on 21 August 2013 - 07:24 AM, said:
Hi Daedolon
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All of the Beta Testers will also be featured in an updated credits section, once the beta rolls out.
Once we have a solid group put together, we will most likely also offer you beta access to future patches, DLC, Development Kit, etc.
I hope you'll join in!
#383 Posted 21 August 2013 - 07:42 AM
Mr.Deviance, on 21 August 2013 - 07:18 AM, said:
You must be really obsessed with me if you actually googled my name and found me on my own forum haha.
I never advertised this forum here nor did any piracy stuff so I don't get why you post stuff about it here lol.
You must be really desperate if you go to linking my posts from my own forum to get back at me here.
Considering that my post was public, I am quite happy that you got to read it.
You already knew this was my opinion so I don't see where does your surprise come from.
And lastly, before you feel sorry for me, I should reiterate that I take no offense from somebody as lame and as incapable as you are.
You don't think a business owner, especially one who deals with game development, is going to naturally be curious enough about what people think of his company's work, and if he'll be able to compensate his staff for their hard work? If not, you're in for a rude awakening when you leave your parents' basement.
#384 Posted 21 August 2013 - 07:58 AM
Mr.Deviance, on 21 August 2013 - 07:18 AM, said:
Looks like somebody here is surely a legend in his own mind.
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This post has been edited by Ms. Radar: 21 August 2013 - 07:59 AM
#385 Posted 21 August 2013 - 08:13 AM
This post has been edited by Ronan: 21 August 2013 - 08:15 AM
#386 Posted 21 August 2013 - 08:19 AM
Ms. Radar, on 21 August 2013 - 07:58 AM, said:
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That's usually the way it is with idiots and retards.
This post has been edited by fuegerstef: 21 August 2013 - 08:19 AM
#387 Posted 21 August 2013 - 08:19 AM
Ronan, on 21 August 2013 - 08:13 AM, said:
I'm sure you will love the Weapons DLC we have planned
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Thank you for the continued support - Patch 1.1, which we are currently Beta Testing, currently includes more than 100 fixes.
#388 Posted 21 August 2013 - 08:33 AM
#389 Posted 21 August 2013 - 08:43 AM
Daedolon, on 21 August 2013 - 08:33 AM, said:
Great!
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I'll make sure our Lead QA James Miller get's in touch with you!