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Shadow Warrior (2013) Thread  "New Shadow Warrior Game Announced"

User is offline   Micky C 

  • Honored Donor

#1051

You can get the soundtrack with the special edition.

Otherwise here's a youtube link: http://www.youtube.c...h?v=kJiiPhPygg0
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User is offline   Bloodshot 

#1052

heh if you put money in the SW arcade machine sometime this actually plays



This post has been edited by Bloodshot: 04 October 2013 - 07:57 PM

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User is offline   ---- 

#1053

I just rewatched all Memories-sequences and I have to bring it up again. It is amazing artwork. :P


View PostTetsuo, on 04 October 2013 - 09:45 AM, said:

So I would have liked to have seen an HD anime girl... big deal...


Play the game and you get enough amazing non-pixelated 2D-Artwork and also the 3D-Twins.

And why would FWH listen to someone who asks if they couldn't do better artwork or doesn't even grasp the very basic concept of easteregs when creating the eastereggs for the classic SW ?

This post has been edited by fuegerstef: 05 October 2013 - 07:14 AM

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User is offline   Player Lin 

#1054

When I did fighting those big blue charging demons, I found my un-upgraded RL just so shitty to against them at all, and I already upgraded my shotgun fully, so...

I just use shotgun to against them, when it charged and hit the wall then faint, I just run to its back and use my shotgun's alt. attack and then get away, if not missed, they died after 4-5 hits(if lucky), but I were playing at the easiest difficulty so I don't know if it still a good idea at harder difficulty... :P
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#1055

View PostTetsuo, on 04 October 2013 - 09:45 AM, said:

You still have a stick up your ass about what I said a few pages back? So I would have liked to have seen an HD anime girl... big deal...

Don't you enough silly "HD" anime on your laptop in bed to "satisfy" your needs or something.

View PostTetsuo, on 04 October 2013 - 09:45 AM, said:

continue being an idiot about this and ridiculing me for asinine reasons if it helps you feel smug, superior and sleep better at night. You know nothing of me and I don't care... fuck off. Yes I said it... to hell with you and your stupid pictures. You are taking what I said earlier way too far.. whatever.. again if it makes you feel better about yourself.

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User is offline   julystork 

#1056

I think I broke the game to the point its impossible to progress

I'm at the part you have to get to the third whisperer, & you know when you get to the upper level flying enemies spawn & fireball-shooting enemies spawn on the center strip one level below?
I killed the fliers, but the mistake I made was ignoring the fireball shooters & went round to activate the panel switch, causing the crash-to-the-basement cutscene & the fight vs double ax red minotaur (the big monster with Scorpion's harpoon)
& 2-3 shield trolls

The crapper: even after killing the big brute & shieldtrolls, game is unable to progress because there are still enemies on the central strip one level above & impossible to shoot at because it got railings at the side :P
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User is offline   ---- 

#1057

View Postjulystork, on 05 October 2013 - 02:12 PM, said:

The crapper: even after killing the big brute & shieldtrolls, game is unable to progress because there are still enemies on the central strip one level above & impossible to shoot at because it got railings at the side :P


I don't remember the scene from your descritption. But often the shurikens fly in curves if you aim above or next to the enemies. Can you somehow shoot over or around the railings with the autoaim shurikens? Should do the trick, IMHO. Hmm,

EDIT: IIRC you can somehow get up again, if it is that scene which I seen to remember now.

This post has been edited by fuegerstef: 05 October 2013 - 02:18 PM

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User is offline   Outtagum 

#1058

Just go back to a previous save.
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User is offline   Jeff 

#1059

I never personally had any crashing or other issues with my saves. That's weird.
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User is offline   LkMax 

#1060

The good reception of this game on duke4 (which by itself is hard to happen), on the zdoom forums and across the internet is making me very curious. Bonus points for being available on GOG. I might still wait since I have a lot of unplayed games and little time to do so :P Also, Terraria 1.2.

This post has been edited by LkMax: 06 October 2013 - 04:12 AM

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User is offline   julystork 

#1061

This post is to indicate my ragequit of the hardest fps on pc ever programmed by homo sapiens

Chapter 16, the castle arena: 2 tall green necromancer demons, 2 minotaurs with Scorpion's harpoons, 1 X huge bluegreen charging demon, about 9 shieldtrolls, est.40-ish teleporting swordsdemons, & roughly 97 other demon enemies..not one set after another, but ALL OF THEM at the same time
After my 900th attempt trying & dying the impossible....ragequit. :P
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#1062

View Postjulystork, on 06 October 2013 - 11:15 AM, said:

This post is to indicate my ragequit of the hardest fps on pc ever programmed by homo sapiens

Chapter 16, the castle arena: 2 tall green necromancer demons, 2 minotaurs with Scorpion's harpoons, 1 X huge bluegreen charging demon, about 9 shieldtrolls, est.40-ish teleporting swordsdemons, & roughly 97 other demon enemies..not one set after another, but ALL OF THEM at the same time
After my 900th attempt trying & dying the impossible....ragequit. :P

Have you played Serious Sam by any chance? :P


2343 enemies. 527 Beheaded Rocketeers, 215 Beheaded Kamikazes, 510 Kleer Skeletons, 88 Sirian Werebulls, 23 Scrapjacks, 5 Witch-Bride of Ahrimans, 402 Technopolips, 222 Juvenile Antaresian Spiders, 100 Minor Biomechanoids, 132 Major Biomechanoids, 116 Khnums and 1 Ugh-Zan IV

This post has been edited by The Commander: 06 October 2013 - 12:22 PM

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User is offline   ---- 

#1063

View Postjulystork, on 06 October 2013 - 11:15 AM, said:

This post is to indicate my ragequit of the hardest fps on pc ever programmed by homo sapiens

Chapter 16, the castle arena: 2 tall green necromancer demons, 2 minotaurs with Scorpion's harpoons, 1 X huge bluegreen charging demon, about 9 shieldtrolls, est.40-ish teleporting swordsdemons, & roughly 97 other demon enemies..not one set after another, but ALL OF THEM at the same time
After my 900th attempt trying & dying the impossible....ragequit. :P


Do not forget to dodge right (double tap right) and then RMB to recharge your health. Even in that battle I found time to recharge myself up to 80 HP now and then. :P
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User is offline   Master Fibbles 

  • I have the power!

#1064

I'm only on about Chapter 9. I have run into a few really tough battles where I died over and over. Eventually, I was able to heal myself enough times to make it through the battles.

There are some tough ones in there.
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User is offline   Lunick 

#1065

View PostThe Commander, on 06 October 2013 - 12:18 PM, said:

Have you played Serious Sam by any chance? :P

>Video<
2343 enemies. 527 Beheaded Rocketeers, 215 Beheaded Kamikazes, 510 Kleer Skeletons, 88 Sirian Werebulls, 23 Scrapjacks, 5 Witch-Bride of Ahrimans, 402 Technopolips, 222 Juvenile Antaresian Spiders, 100 Minor Biomechanoids, 132 Major Biomechanoids, 116 Khnums and 1 Ugh-Zan IV


I've always wondered how many enemies were in that damn level...
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User is offline   ---- 

#1066

View PostThe Commander, on 06 October 2013 - 12:18 PM, said:

... 402 Technopolips ...


This must be a typo. 402 of the helicopters?

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This post has been edited by fuegerstef: 06 October 2013 - 11:51 PM

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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#1067

Maybe not, a lot do spawn in the last fight.
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User is offline   Micky C 

  • Honored Donor

#1068

Let's not forget that the Serious Sam enemies have relatively simple AI and are easy to kill. Some of the Shadow Warrior enemies have a lot of health, some sophisticated attacks and some annoying (in a kind of good way) special attacks.

It doesn't help that the Rocket Launcher in SW is very clumsy and has a horribly slow rate of fire which makes it almost useless some times.
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User is offline   Lunick 

#1069

Decided to look up the guy who did Lo Wang's voice and he also did voice clips for a Borderlands 2 character:



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This post has been edited by Lunick: 07 October 2013 - 02:31 AM

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User is offline   ---- 

#1070

View PostThe Commander, on 07 October 2013 - 01:11 AM, said:

Maybe not, a lot do spawn in the last fight.


Ah, Okay. I forgot about the Boss battle. I never looked at them in the battle.

Regarding the hard SW-battles. Use every very little pause to charge up your sword. WIth the right powers you gain energy from the enemies.


THe RL could use a faster ROF and a smaller delay. I agree on that. I hope the weapon-balance thread on Steam helps with that issue for the next patch.

This post has been edited by fuegerstef: 07 October 2013 - 03:24 AM

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User is offline   NightFright 

  • The Truth is in here

#1071

Those guys are really fast with their updates. Great support so far.

Quote

Shadow Warrior 1.0.5
- 'Heroic mode' is now more difficult than 'Insane' difficulty.
- 'Mr. Jones' achievement for finding all the secrets in the game now unlocks correctly.
- Fixed a bug causing Gozu's and Xing's immortality in the last phase of the fight.
- Fixed crossbow bolts saving.
- Fixed upgrades menu crash.
- Fixed crash after dismounting the mini-gun.
- Fixed 'Drain Soul' remaining fullscreen blood fx.
- Fixed more places throughout the game where players could get stuck or fall below level geometry.
- Fixed incorrect menu button positions in menu prompts @1600x1200 and higher resoltuions.
- Fixed the incorrect way money was displayed in different laguage versions.
- Italian language pack added.
- Some fixes in language packs.
- Scripts md5 shown in _version.

3

User is offline   Mr. Tibbs 

#1072


Shadow Warrior's getting some free DLC tomorrow.
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User is offline   Lunick 

#1073

Interesting. I don't think that is running within Shadow Warrior.

Anyway, I suggest everyone to checkout the game too http://www.runestorm.com/viscera it was Greenlighted so it will be on Steam.
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User is offline   NightFright 

  • The Truth is in here

#1074

I dunno why I would bother with cleaning up after slicing masses of mobs into tiny pieces of sushi, but hey... why not.

After they earned probably over a billion bucks with SW (does anyone have current numbers? I only know it was 800 million USD revenue at the first day), I'm hoping we'll also get a DLC with new levels.
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User is offline   ---- 

#1075

View PostNightFright, on 11 October 2013 - 01:07 AM, said:

I dunno why I would bother with cleaning up after slicing masses of mobs into tiny pieces of sushi, but hey... why not.

After they earned probably over a billion bucks with SW (does anyone have current numbers? I only know it was 800 million USD revenue at the first day), I'm hoping we'll also get a DLC with new levels.


You are wrong. It was 2.5 Billion after 3 weeks.
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User is offline   Lunick 

#1076

http://store.steampo...com/app/255520/

It's out. They even snuck a Blood reference in the game.
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User is offline   NightFright 

  • The Truth is in here

#1077

View Postfuegerstef, on 11 October 2013 - 02:34 AM, said:

You are wrong. It was 2.5 Billion after 3 weeks.

Holy pieces of cow! xD Do they even have to make another game ever after swimming in so many bucks? :P Most impressive!
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User is offline   ---- 

#1078

Hmm, played it. It is not my kind of game, I must say. And the UEngine could do a little better*, IMHO.

I have an idea. I continue the slaughtering. Some of you do the cleanup. Thanks. :P


*) in mimicking the SW-Engine.

This post has been edited by fuegerstef: 11 October 2013 - 03:54 AM

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User is offline   Jblade 

#1079

View PostNightFright, on 11 October 2013 - 03:52 AM, said:

Holy pieces of cow! xD Do they even have to make another game ever after swimming in so many bucks? :P Most impressive!

Not sure if you're serious but they didn't make that much money, it was a joke after GTAV was released (because that DID make a billion in it's first day)
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User is offline   ---- 

#1080

View PostJames, on 11 October 2013 - 06:53 AM, said:

Not sure if you're serious but they didn't make that much money, it was a joke after GTAV was released (because that DID make a billion in it's first day)


Wasn't it so that 2k tweeted that GTAV made 800 million ... and then Devolver or FHW tweeted they made 801 million (also adding "eat that 2k")
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