Fox, on 09 June 2013 - 01:18 AM, said:
...
Counter-strike won't change the meaning of the word "unique".
Oh so now we're into a discussion about the semantics of the word "unique"?
Every weapon in Battlefield 3 or whatever is "unique" in the same way that every human is "unique".
Slippy_Pig, on 09 June 2013 - 05:32 AM, said:
Well you're the one who started the whole weapon discussion by referring to the plasma gun in Doom, which is of course simply a gun that "shoot bullets differently" which makes it, by your logic, a "bullet shooting gun".
fuegerstef, on 09 June 2013 - 10:01 AM, said:
EDIT:
Oh, and of course perks and other unlockable stuff and levelling up that give the unskilled the illusion of having achieved something. Result: Success.
It is like with music for example. Listen to songs fro children. Children love them. But later they become boring to the more mature people because the brain evolves and isn't satisfied with the simplistic structure and harmonies of songs for children.
Now take a gamer who has played since 1978 and went from Pong to Quake,UT, various Tactical SHooters, etc.
CoD might remind him of the simple songs for children. Oh, yes, there is all that fancy stuff around it. But the gameplay itself is as if you are in Kindergarten and an adult takes you by the hand to cross the street (single player) or playing in a sandbox with other kids and a killstreak is when that other kid hits you on the head with his shovel 3 times (multiplayer).
What a load of elitist crap. I mean really, a person's "brain evolves" so that the person is no longer "satisfied with the simplistic structure"? I supposed you don't consider Doom & RotT simplistic? They're far more simple than CoD could ever hope to be. The original RotT is downright terrible in its extreme simplicity.