Duke Nukem 3D: Megaton Edition Released for PC & Mac
#333 Posted 20 April 2013 - 04:18 PM
#334 Posted 20 April 2013 - 04:43 PM
Sangman, on 20 April 2013 - 04:18 PM, said:
#336 Posted 20 April 2013 - 05:02 PM
#338 Posted 22 April 2013 - 06:04 PM
#340 Posted 23 April 2013 - 12:31 PM
#342 Posted 23 April 2013 - 05:23 PM
#343 Posted 23 April 2013 - 05:49 PM
#344 Posted 24 April 2013 - 10:58 AM
Multiplayer is the only reason i bothered with megaton ...
#345 Posted 25 April 2013 - 12:21 AM
Steveeeie, on 24 April 2013 - 10:58 AM, said:
Multiplayer is the only reason i bothered with megaton ...
No idea, and no new betas since 4/10...
JoJo the Idiot Circus Boy, on 23 April 2013 - 05:49 PM, said:
Maybe, the 3 official expansions just enough for me...
But I feel so funny when some guys on the Steam forum said about they should adding the PSX 4th episode, N64, DNZH and other console DN game levels... when they don't have any idea those game are very different from the PC one, even just "port the levels" to PC...
This post has been edited by Player Lin: 25 April 2013 - 12:26 AM
#346 Posted 25 April 2013 - 12:25 AM
Player Lin, on 25 April 2013 - 12:21 AM, said:
The people on the Steam forums are not very bright
#347 Posted 25 April 2013 - 05:25 AM
#348 Posted 25 April 2013 - 05:26 AM
Fox, on 25 April 2013 - 05:25 AM, said:
And just how would they include that when the levels are lost
#349 Posted 25 April 2013 - 05:30 AM
#350 Posted 25 April 2013 - 05:32 AM
Fox, on 25 April 2013 - 05:30 AM, said:
It's been how long now though?
#351 Posted 25 April 2013 - 12:08 PM
Player Lin, on 25 April 2013 - 12:21 AM, said:
The PSX 4th episode and the N64 additions are plausible, but not gonna happen. Too much work for no return. At least we got DN:64 Resurgence.
#352 Posted 25 April 2013 - 12:21 PM
#353 Posted 25 April 2013 - 09:28 PM
JoJo the Idiot Circus Boy, on 25 April 2013 - 12:08 PM, said:
The PSX 4th episode and the N64 additions are plausible, but not gonna happen. Too much work for no return. At least we got DN:64 Resurgence.
Yeah, that's my point. When losing the source maps and don't what/when someone will found them, that means needed a lot of works... Even the DN64 remake for 3D is really serious heavy works indeed, when it's just the maps use Build map format and the editor, but it still needed a lot of works to made them worked on PC.
Other non-Build engine console games, I just don't considered them at all when they're like N64 but very unlikely to happens, when needed totally works from scratch.
This post has been edited by Player Lin: 25 April 2013 - 09:46 PM
#354 Posted 25 April 2013 - 10:58 PM
This post has been edited by Fox: 25 April 2013 - 10:58 PM
#355 Posted 25 April 2013 - 11:05 PM
The first person to reply with something 3D Realms related with this post quoted will be sent a Steam key for Duke Nukem 3D: Megaton Edition.
#356 Posted 25 April 2013 - 11:08 PM
Green, on 25 April 2013 - 11:05 PM, said:
The first person to reply with something 3D Realms related with this post quoted will be sent a Steam key for Duke Nukem 3D: Megaton Edition.
By the way, why the intro videos quality been decreased in Megaton compared to the XBLA files?
(PS: I am not interested in Megaton)
#357 Posted 25 April 2013 - 11:09 PM
Fox, on 25 April 2013 - 11:08 PM, said:
(PS: I am not interested in Megaton)
Probably because the ones on the XBLA release were only to suit one resolution. Megaton has to suit a variety of resolutions.
Also why did you quote his post then if you didn't want it
This post has been edited by Lunick: 25 April 2013 - 11:11 PM
#358 Posted 25 April 2013 - 11:14 PM
And why did you quote MY post?
This post has been edited by Fox: 25 April 2013 - 11:15 PM
#359 Posted 25 April 2013 - 11:16 PM
Fox, on 25 April 2013 - 11:14 PM, said:
And why did you quote MY post?
To ask why you quoted Green's post when you had no intentions of wanting Megaton and Green himself may not have known the answer anyway.