
Help getting Atomic Edition working? "I have regular edition working with eduke32, cannot get Atomic going"
#1 Posted 08 February 2013 - 11:57 AM
#3 Posted 08 February 2013 - 01:01 PM
Sangman, on 08 February 2013 - 12:50 PM, said:
I have read elsewhere that I also need the RST file? Anything else I should copy?
#4 Posted 08 February 2013 - 01:17 PM
#5 Posted 08 February 2013 - 01:43 PM
#7 Posted 08 February 2013 - 02:13 PM
Achenar, on 08 February 2013 - 01:47 PM, said:
EDuke32 2.0.0devel r3255
Compiled Dec 3 2012 10:40:56
Using C:/Users/Hogwaump/Desktop/Games/Duke 3D Atomic/ for game data
Windows 7 Service Pack 1 (build 6.1.7601)
Initialized nedmalloc
Initializing DirectDraw...
Searching for game data...
Using "DUKE3D.GRP" as main game data file.
Compiling: GAME.CON (99639 bytes)
Including: DEFS.CON (28893 bytes)
Including: USER.CON (36960 bytes)
GAME.CON: In state `blimphitstate':
GAME.CON:157: warning: expected action, found define.
GAME.CON: In actor `ORGANTIC':
GAME.CON:1923: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:2817: warning: found `else' with no `if'.
Found 3 warning(s), 0 error(s).
Resizing code buffer to 11991*4 bytes
Script compiled in 37ms, 11983*4b, version 1.3D
1636/11264 labels, 322/2048 variables
122 quotes, 119 actors
Initialized 24.0M cache
Using RTS file "DUKE.RTS".
Initializing OSD...
Initializing DirectInput...
- Enumerating attached game controllers
- No game controllers found
Uninitializing DirectInput...
Executing "settings.cfg"
Disabling desktop composition...
Setting video mode 1024x768 (32-bit windowed)
Enabling ATI FBO color attachment workaround.
OpenGL Information:
Version: 3.3.10767 Compatibility Profile Context
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 4300/4500 Series
Opened "textures" as cache file
Initializing music...
Initializing sound... 32 voices, 2 channels, 16-bit 44100 Hz
Cache time: 45ms
E1L1: HOLLYWOOD HOLOCAUST
This post has been edited by Hogwaump: 08 February 2013 - 02:40 PM
#9 Posted 08 February 2013 - 03:51 PM
Sangman, on 08 February 2013 - 03:39 PM, said:
It does not have the additional fourth episode, as I see when using GOG's dosbox setup.
#10 Posted 08 February 2013 - 04:07 PM


.
eduke32.exe is the onle executable file you needed

This post has been edited by Kristian Joensen: 09 February 2013 - 07:42 AM
#11 Posted 08 February 2013 - 04:21 PM
Arwu, on 08 February 2013 - 04:08 PM, said:

Just to be sure, I made a fresh copy of my original eduke folder (entire contents), and then copied the GOG atomic edition GRP into that same folder, overwriting the original. It still comes up as plain old Duke3D, no fourth episode listed in starting a new game.
#12 Posted 08 February 2013 - 04:30 PM
Hogwaump, on 08 February 2013 - 04:21 PM, said:
Hogwaump, on 08 February 2013 - 01:01 PM, said:
#13 Posted 08 February 2013 - 04:48 PM
Running GOG's dosbox version, I have a 4th episode entitled "The Birth" as an option under starting a new game. Running the same GRP under eduke, that 4th option reads "User Map" and brings up my old saved games from the regular Duke3D version. I want to get into that 4th episode, doggone it!
#14 Posted 08 February 2013 - 04:56 PM
Hogwaump, on 08 February 2013 - 04:48 PM, said:
Running GOG's dosbox version, I have a 4th episode entitled "The Birth" as an option under starting a new game. Running the same GRP under eduke, that 4th option reads "User Map" and brings up my old saved games from the regular Duke3D version. I want to get into that 4th episode, doggone it!
Make a new directory. Copy eduke32.exe and duke3d.grp (42Mib) into it and nothing else. Start eduke32.exe.
#15 Posted 08 February 2013 - 05:05 PM
It turns out that one must also copy the Game.con file from the atomic edition to get that fourth episode to show up correctly.
OK, now I really don't get it. The thing ran once just fine. On the second try, it was right back to the original 3 episodes. No, I did not run the GOG version by accident. I was able to modify some of the keyboard controls in the usual eduke fashion. When I quit that and went back to try it again, the 4th episode was gone again.
This post has been edited by Hogwaump: 08 February 2013 - 05:10 PM
#16 Posted 08 February 2013 - 05:17 PM
Confirmed now, works right, comes up the same way every time.
Thanks all, for helping me get it straight.
This post has been edited by Hogwaump: 08 February 2013 - 06:18 PM