MusicallyInspired, on 17 February 2017 - 04:57 PM, said:
They weren't "afraid" of anything. Gabe Newell got fed up with Microsoft's attempts to put up a walled garden environment with the Windows Store. SteamOS was also a part of bringing Steam gameplay to the couch, along with Steam Machines, the Steam Streamer box and Steam Controller.
Does it matter when in the end SteamOS is dead? This is quite sad, they then decided to cooperate with MS and then boom, no news about SteamOS, like it never happened. Well, at least it is another reason why I don't own SFV (Capcom promised to port the game to SteamOS and they said nothing about SteamOS for one year already).
Micky C, on 17 February 2017 - 05:08 PM, said:
IMO anything to chip away at Microsoft's apparent computer gaming monopoly is a good thing.
Killing MS monopoly is a good thing for obvious reasons, too bad that barely anyone is trying. It seems like after all MS themselves fucked up considering no one cares about DX12 since none is buying apps in Windows Store, making UWP apps is just not worth the money and I won't be surprised if many companies regret that they decided to work with MS (like Square Enix or Remedy). The same perhaps can be said about Xbone or their mobile business.
I wouldn't use "gaming" word though, they have no gaming monopoly and looking at their incompetence they'll never have it, although they indeed could in the past and can do that any time now as well. They're the least successful as a gaming company, Xbone division is bleeding money like crazy and if it was any other company Xbone would kill it.
Since SteamOS is dead, Vulkan is our only hope to kill OS monopoly, MS only the most successful business where they have monopoly, and I'm glad that even shitty companies such as Square Enix care more about Linux (they ported new Hitman recently). Also, can't wait for stable DX11 support in Wine.