All time best Dukematch levels. "Let your voices be heard."
#1 Posted 09 September 2012 - 12:39 PM
Now, this isn't going to be a pole. What i'm after here is everyone still around to voice their opinion on which user maps they considered to be the best all-time Duke match maps from back in the day. User maps only. You can name, one, two, five, up to ten. No more than ten, and don't be afraid to say the same maps as others. I'm looking to create at least something of a definitive all time good experience here.
I'm aiming to create a list of ten usermaps. The ultimate rotation for Duke3D.
#2 Posted 09 September 2012 - 02:55 PM
Turfwars
http://dukeworld.duk...-t/turfwarz.zip
It was a community project, and I think the map stands out.
We played at my office. You need to have few players and a workable Multi-Player engine to enjoy the awesomeness of the map.
#4 Posted 09 September 2012 - 08:07 PM
#5 Posted 09 September 2012 - 08:32 PM
EDIT: Other fun usermaps which i remember now are: roch4.map, freehell.map, ss.map, courette.map
This post has been edited by HellFire: 10 September 2012 - 05:00 PM
#6 Posted 10 September 2012 - 12:27 AM
2) by an unknown author (and the map wasn't even supposed to be uploaded) Krachtest
3) by an unkown author Library
4&5) My own Atomic Bunker and Canyon Bunker
Not sure what you you mean by 'back in the day' but to me & my friends those were a lot played 4 years ago, so that's 'back in the day' to me.
Also to be honest, after playing countless hours of Dukematches, when we tried deathmatching in the original maps of Shadow Warrior we found it vaguely superior. Too bad SW's deathmatching is so overlooked.
This post has been edited by MetHy: 10 September 2012 - 12:29 AM
#7 Posted 10 September 2012 - 10:02 AM
#8 Posted 10 September 2012 - 01:23 PM
MetHy, on 10 September 2012 - 12:27 AM, said:
2) by an unknown author (and the map wasn't even supposed to be uploaded) Krachtest
3) by an unkown author Library
4&5) My own Atomic Bunker and Canyon Bunker
Not sure what you you mean by 'back in the day' but to me & my friends those were a lot played 4 years ago, so that's 'back in the day' to me.
Also to be honest, after playing countless hours of Dukematches, when we tried deathmatching in the original maps of Shadow Warrior we found it vaguely superior. Too bad SW's deathmatching is so overlooked.
"Back in the day" would be reaching as far back as memory allows for folks. I'd like to avoid any OHMYGODHOOJ maps. Anything too overly detailed. So maps that are fun, breezey, look good on an economy, and would play very nicely with up to 8 players smashing through them. They can be as old as maps from the mid/late 90s, or as new as recently possible.
#9 Posted 10 September 2012 - 02:36 PM
HellFire, on 09 September 2012 - 08:32 PM, said:
? IOD2 has RPG's, LOTS of them.
My favorite Dukematch map of all time is LedgesB1. Yeah, a lot of people hate it because any first timer does nothing but fall on their first try, but once you master it, you never fall, and actually start using the steroids to jump from ledge to ledge. Not to mention, the falling style is nothing that can be found in original maps. No other map can substitute!
A few other good maps would be JanousaB, 1BottlesZ, and IOD2. Another one of my favorite maps is Iod-Danzig-Grip-G1, my very own Dukematch map where I mixed a bunch of sectors from 4 maps and put them into one. Iod-Janousab and Ledges-Bottles are good mixes I made too.
This post has been edited by Radar: 10 September 2012 - 02:40 PM
#10 Posted 10 September 2012 - 05:05 PM
BTW, Ledges ? Bottlez? I respectfully disagree, no way these maps are among the best DM maps ever.
This post has been edited by HellFire: 10 September 2012 - 05:08 PM
#11 Posted 10 September 2012 - 06:57 PM
#12 Posted 10 September 2012 - 08:46 PM
There may be a more up to date version of this map, but I do not have it.
#13 Posted 18 January 2020 - 09:18 PM
This pack includes maps of every genre including arena, suspended platform, fast-paced, etc. (no "masked-wall abuse" maps for obvious reasons) Please note that DM maps are not going to have Roch or It Lives level detail. The attributes of a good DM map are good layout, weapon & item balance, spawns, replay value, etc. They might not seem like much at face value, but they are a blast over the net.
The first 8 maps are a set of "honored maps" that I believe are of legendary status. The first map is IOD2, which is the GOAT. The following 7 are in alphabetical order. After that, the remaining 52 maps are again in alphabetical order.
I included a USER.CON file in the zip, which loads all of the maps in one episode. That way the zip can be loaded kind of like a PWAD if EDuke32 ever gets dedicated servers. Yeah I know it's a dream. For now, the zip also doubles as an easy extractor.
Name Credits =======================MAPS OF HONOR======================== iod2 <-------------------------------IOD2 IS GOAT 1botlesz Zillas danzg_66 Slik66 janousab karnage3 Un-Dead ledgesb1 library Sunstorm Interactive ssl2 Doom conversion by Paul Vonk (nl3paul3nl) ============================================================ !3room !5room 1botlesw Zillas 1botlesx Zillas brit11m1 Doom conversion by Noldor Ranzou bs Drug calamity chico3 El Gringo cloudw97 DK3 Quake conversion by Antione Bourre dukearcade_v2 YouGotJewd flzoneR Fix by Radar (suicide teleporters fixed) g-2br Fix by Radar (accidental death glitch fixed) grip gts-2 Blood conversion by Hogie H-25 Hogie hrtattack ice-war Hogie iodanzig iod-danzig3 Amalgamation of IOD2 and Danzig66 by Radar iod-janousab3 Amalgamation of IOD2 and Janousab by Radar ledgebob BigOldBoy aka Biggy ledgesc0 ledgesb1 edit by Dratz~C mancer01 Mancer maze4 nev61 Hogie ricochet NOS SGFrenzy sixskies3 Radar skywar3d spacedm FMV spacejim stickit Tempest theyard Levelplex (Marc Wagner) train255 Tom Cawley upside Bliss wackoff warhouse warzone Kyler 'n' Wiley weaponsofduke2 Radar wghome William Gee xzone10
Attached File(s)
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RadarDMv1.zip (502.81K)
Number of downloads: 621
#14 Posted 25 January 2020 - 11:58 AM
There also was a map called fort.map which was good which had a fort you could run around with a big wall around it and it had alot of doors and hidingplaces and bridges. Have not been able to find these maps anymore.
#15 Posted 31 May 2026 - 06:29 AM
Tekedon, on 25 January 2020 - 11:58 AM, said:
There also was a map called fort.map which was good which had a fort you could run around with a big wall around it and it had alot of doors and hidingplaces and bridges. Have not been able to find these maps anymore.
Hi, I am the author of "Tinz.map". Would you like a copy of it? Also, if the fort map you were thinking of was made by Mark Lythgoe (Newfort.map), I have a copy of that too. We were both great friends back in the 90s and played a lot of DN3D. Colin Anderson made some later updates to that map and named it fortres.map. I have a copy of that too. You might also enjoy my slugfest.map.
I have attached those maps, just in case you or someone else would like copies.
Attached File(s)
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Maps.zip (83.26K)
Number of downloads: 8
This post has been edited by Major_Tinz: 31 May 2026 - 06:39 AM

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