Radar, on 12 July 2012 - 09:04 AM, said:
I think that doesn't mean anything if 20081230 was tested to work the best online. I have tried that 20091203 build and when we launched the game, it started up as if we had only double-clicked the EDuke32 icon, not making any attempt to connect to the players. I will try it again later though, as I know of many players who would like to get rid of that choppy audio on Vista and 7 in those 2008 builds.
Yeah. The 2008 version Vinny and I reccomend is coming from us testing every version from about three months prior up to the first iteration of Polymer.
The 2008 version is the best. Period. It gives the longest haul of play time, and it has the fewest over all bugs when compared to the other version.
We found that 2009 version randomly crashing, and as you said, it would also sometimes act as if we hadn't even started a networked game, but the game regular.
And it only gets weirder when mods come into play. Obviously anything designed to work with Eduke32 lately won't even work at all unless you have the latest builds.