NightFright, on 26 August 2020 - 06:02 AM, said:
The interesting part is that game files can be obtained legally through that website as well, effectively making these games available for free.
You can actually download a complete package (data + binary based on the port) for each game too.
I played both the original Windows demo of
Marathon 2 (which was the only game in the trilogy ported to Windows), some
Marathon 1 with Aleph One, as well as the Mac demo of the latter via Executor. Aside from odd levels of mouse sensitivity in Aleph One, it's pretty fine. There's a visual style and design approach that makes the series very different from
Doom, shifting the focus from fast action only to a more brooding atmosphere and odd backgrounds, with a Lovecraft-esque vibe that is more pronounced than in
Quake.
Marathon 1 is very similar to
Doom engine-wise, but does different things with it. You have mission objectives that make it more like
Dark Forces in a way, and you read a lot of background info via the terminals. The story is not straightforward either.
The games are very certainly worth trying out, and have their own distinct atmosphere. The action is not very fast-paced, there are sometimes puzzles and switch hunts, and generally both
Marathon 1 and
2 feel more ancient than
Duke3D. I haven't played very far into either though, but read quite a bit at a fan site. Everything about the games' lore is deliberately enigmatic and puzzling, in this they're a complete opposite of
Doom or any other FPS I can think of. Unanswered questions as a creative method, that's what it is. It's pretty enjoyable in a way.
BTW, there's also an Aleph One port/remake of
Pathways Into Darkness, which is the prequel of sorts to the
Marathon series, and is also, in a way, Bungie's answer to
Wolfenstein 3-D.