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Interceptor Entertainment is doing a Rise Of The Triad remake.

User is offline   DaveyDoomsday 

  • Interceptor PR

#501

View PostSteveeeie, on 16 March 2013 - 05:33 PM, said:


If this is what they are using as their showcase room for promotion I would hate to see what the rest of it looks like.


:D

Your comments seem to conflict. You say you've seen other screenshots (and video I imagine) and yet you say you've also not seen what other parts of the game look like? If you don't like the art direction of the project, that's fine, it's your opinion, but you should certainly check out the rest of what we've actually released (this screenshot is as-of-yet still unreleased although I like it personally)

Also of note is that this was put together back in October for a magazine shot that ran in November and that was way before final set dressing, color grading and light pass.

Either way, your criticisms are always welcome. :angry:
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User is offline   Steveeeie 

#502

View PostDaveyDoomsday, on 17 March 2013 - 07:08 AM, said:

:angry:

Your comments seem to conflict. You say you've seen other screenshots (and video I imagine) and yet you say you've also not seen what other parts of the game look like? If you don't like the art direction of the project, that's fine, it's your opinion, but you should certainly check out the rest of what we've actually released (this screenshot is as-of-yet still unreleased although I like it personally)

Also of note is that this was put together back in October for a magazine shot that ran in November and that was way before final set dressing, color grading and light pass.

Either way, your criticisms are always welcome. :woot:


I meant the parts that haven't been shown :D

You have a talented weapon artist.

But as for the other art, I stand by original assessment of amateur and boring.
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User is offline   Steveeeie 

#503

View PostSteveeeie, on 16 March 2013 - 03:37 PM, said:

What is with the green eye of Sauron inside of the excalibat ?


Is there an answer for this ?

From a users point of view, who's eye is this? how did it become infused with this baseball bat, why is it a medieval looking baseball bat?

It just seems tacked on for the sake of looking 'cool' or whatever.
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User is offline   Steveeeie 

#504

Last thing Im going to post here...

But this:

http://riseofthetria...15942259a3b.jpg
http://riseofthetria...1593e70d4ff.jpg

WTF is that ... seriously, DNF 2001 looked better than this ... this is beyond amateur.

I just cant believe this is the unreal engine.

This post has been edited by Steveeeie: 17 March 2013 - 07:55 AM

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User is offline   DaveyDoomsday 

  • Interceptor PR

#505

View PostSteveeeie, on 17 March 2013 - 07:41 AM, said:

Is there an answer for this ?

From a users point of view, who's eye is this? how did it become infused with this baseball bat, why is it a medieval looking baseball bat?

It just seems tacked on for the sake of looking 'cool' or whatever.



Fair enough, opinions are opinions :D

As for the Excalibat: It's a supernatural weapon from a darker realm and yes we pretty much added it because it looks cool. It looks around when you hold it normally and while charging the secondary attack it wobbles around dizzily.

This is Rise of the Triad. Some things are purposefully silly or inexplicable because... IT'S RISE OF THE TRIAD. Also, you'll notice if you look closely that it says "Pleasantville Mugger" on it. Ya know, because copyrights are fun to mess with.

Hopefully we can impress you with some future stuff! I shall not relent! NEVER GIVE UP, NEVER SURRENDER TO DUKE4! :angry:
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User is offline   Gambini 

#506

SteveeeieI think you´re being a bit too harsh. This project sure doesn´t make up for the hype, but it isn´t that bad at all for a mod team.
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User is offline   DaveyDoomsday 

  • Interceptor PR

#507

View PostGambini, on 17 March 2013 - 08:28 AM, said:

SteveeeieI think you´re being a bit too harsh. This project sure doesn´t make up for the hype, but it isn´t that bad at all for a mod team.


If you go back through this ever longer thread, I think you'll find equal amounts of criticism and praise - which I can certainly appreciate given the very critical nature of this forum. :D

And Interceptor is no longer a "mod team" but a fully formed company. Sure, we may be new to the professional game dev space and we may work remotely for little or no pay, but we're now comprised of both industry newcomers and veterans alike who love what we're working on and generally work our asses off so we can bring back games we love - that otherwise would never see the light of day.

Seriously, who else would be crazy enough to reboot ROTT?

As always, your comments and criticisms are always welcome, so keep 'em coming! :angry:
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User is offline   Steveeeie 

#508

View PostGambini, on 17 March 2013 - 08:28 AM, said:

SteveeeieI think you´re being a bit too harsh. This project sure doesn´t make up for the hype, but it isn´t that bad at all for a mod team.


If they didn't hype this game as a AAAAAA title I would be less critical.

On another note, Its takes a lot to ship a game, something I have never personally done.

I think this is a win for indie development if they get this out of the door, and I wish them the best success with it.

But it wont change my opinion of the quality of the product.
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User is offline   MusicallyInspired 

  • The Sarien Encounter

#509

I don't mind the bat. I mean, what wasn't done back in the 90s just to look cool? The thing is, they were all (for the most part) great for gameplay as well so it didn't bother us.
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#510

View PostSteveeeie, on 17 March 2013 - 08:53 AM, said:

If they didn't hype this game as a AAAAAA title I would be less critical.


I've yet to see where that has actually happened.
Infact they've stated that this is a smaller project multiple times during development so I'm not seeing what this 'hype' is about.

I'm also really baffled by the incessant need to question every single decision. like, why does the bat need a reason to have an eye other than to look cool? why did ANYTHING in a 90s shooter or ANY shooter need a reason beyond looking cool? why does ANY GAME need an actual reason other than spoonfeeding for dumb people why they should think it's cool? That's like trying to say that the original RotT had an incredible and thought provoking story and everything made sense. FLOATING PLATFORMS, JUMP PADS, GUNS THAT FIRE WALLS OF FLAMES, MAGIC BATS, DOG MODE, WOOOAAAAHHH!

jesus christ.

This post has been edited by Colon Semicolon: 17 March 2013 - 11:50 AM

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User is offline   thatguy 

#511

Yeah I can't say this project has done much wrong. It is ROTT, not the holy grail of intellectual gaming. It was all about fun, insane first person action, explosive and godly weaponry, and a bit of Wolfenstein 3D. The critical nature of the criticism seems to be a bit of misjudgment than actual issues.
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User is offline   DaveyDoomsday 

  • Interceptor PR

#512

View PostColon Semicolon, on 17 March 2013 - 11:46 AM, said:

I've yet to see where that has actually happened.
Infact they've stated that this is a smaller project multiple times during development so I'm not seeing what this 'hype' is about.

I'm also really baffled by the incessant need to question every single decision. like, why does the bat need a reason to have an eye other than to look cool? why did ANYTHING in a 90s shooter or ANY shooter need a reason beyond looking cool? why does ANY GAME need an actual reason other than spoonfeeding for dumb people why they should think it's cool? That's like trying to say that the original RotT had an incredible and thought provoking story and everything made sense. FLOATING PLATFORMS, JUMP PADS, GUNS THAT FIRE WALLS OF FLAMES, MAGIC BATS, DOG MODE, WOOOAAAAHHH!

jesus christ.


Gotta agree here. As the guy responsible for all ROTT marketing and PR I've never once tried to sell this thing as a ZOMG AAA game. However, in our opinion (and that of most of the interwebs) this is certainly the reboot that ROTT deserves. A modern re-envisioning that keeps everything that made the classic great while updating the visuals and overall flow.

PLUS:

It has a full single player campaign with 5 playable characters just like the original
It has full multiplayer with 13 playable characters (Play as Death Monks omgawrd)
It's going to be on Steam for only $14.99.
It will be completely 100% moddable and you can share mods via the Steam Workshop
Hate Steam? It will be 100% DRM free on GOG.com on the same day
Hate everything about everything except the original ROTT 95? Well, we're putting the original on Steam and you can get it free if you pre-order the new game. (GOG too)
We could have Kickstarted this thing 50 times but we decided to do it the old fashioned way by pulling up our bootstraps and emptying our bank accounts. There is nobody on this team who doesn't believe in ROTT.
There will be DLC. It will be FREE.
There will be more PC graphics options in the launcher than in Crysis. (I've counted)
Did I mention it's 100% moddable? and that I love you guys?

WHAT MORE DO YOU PEOPLE WANT FROM US?! :angry:

We've got plenty more to show and tell you as we continue to be completely transparent in our development process with our blogs, podcasts and dev diaries as well as what has hopefully been some VERY transparent marketing and PR from yours truly.

Duke4 and Interceptor go back further than anyone else, so I'm always going to take what you guys say seriously, even when y'all be hatin' :D

This post has been edited by DaveyDoomsday: 17 March 2013 - 12:18 PM

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User is offline   K100 

#513

This is awesome. That's it. :angry:

I really can't wait to have it !

This post has been edited by K100: 17 March 2013 - 12:18 PM

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User is offline   Steveeeie 

#514

View PostDaveyDoomsday, on 17 March 2013 - 12:13 PM, said:


It has a full single player campaign with 5 playable characters just like the original
It has full multiplayer with 13 playable characters (Play as Death Monks omgawrd)
It's going to be on Steam for only $14.99.
It will be completely 100% moddable and you can share mods via the Steam Workshop
Hate Steam? It will be 100% DRM free on GOG.com on the same day
Hate everything about everything except the original ROTT 95? Well, we're putting the original on Steam and you can get it free if you pre-order the new game. (GOG too)
There will be DLC. It will be FREE.



Cant Argue With that
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User is offline   Hank 

#515

View PostDaveyDoomsday, on 17 March 2013 - 12:13 PM, said:

WHAT MORE DO YOU PEOPLE WANT FROM US?! :angry:

You could lick my boots Posted Image

I all honesty, you guys know this is a small community, with some highly talented artist wandering around.
If you upload an image that looks a bit funny expect some queries. If you upload a silly pod cast, expect some sardonic comments.
If/when all those promises (you posted in the same post) are actually delivered, I will be the first to humble myself and say something nice. Until such time ... Posted Image
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User is offline   DaveyDoomsday 

  • Interceptor PR

#516

OH!

And if you're in the Boston, MA area next week you can come play the game at PAX!

We'll be on the floor at the EVGA/DigitalStorm booth running multiplayer off these babies:

Posted Image

I'll be there yelling at people and giving out T-shirts to those who win 5 minute rounds of FFA MP. We'll have three maps in rotation (one outdoor, one indoor and one underground) and all but two weapons are available in the PAX build. Including god mode... which is slightly overpowered in multiplayer... slightly...

More importantly I'm going to insist we do some direct capture footage so people can see the actual game in motion in full HD instead of just quick cuts in trailers and hideous offscreen footage from back at Quake Con.

STAY TUNED.
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User is offline   Spirrwell 

  • tile 1018

#517

UGH, damn my being over five hours away. I've never been to a Con or the like.
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User is offline   Saiyuki234 

#518

Cons of all kinds are expensive. if you go there without Cosplay stuff...prepare for ridicule.
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User is offline   Spirrwell 

  • tile 1018

#519

Doesn't matter, appears to be sold out anyway...
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User is offline   DaveyDoomsday 

  • Interceptor PR

#520

View PostSpirrwell, on 17 March 2013 - 05:47 PM, said:

Doesn't matter, appears to be sold out anyway...


Yeah PAX always sells out fast but you can always get passes on eBay etc. PAX East and PAX Prime are really fun conventions. And you won't get ridiculed for not being in cosplay. You won't be ridiculed for anything, really. These things are the nerdiest places on Earth. You'll only stick out if you're a tall handsome man in a three piece suit. :angry:

This post has been edited by DaveyDoomsday: 17 March 2013 - 06:56 PM

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User is offline   Kathy 

#521

View PostDaveyDoomsday, on 17 March 2013 - 12:13 PM, said:

Hate Steam? It will be 100% DRM free on GOG.com on the same day
We could have Kickstarted this thing 50 times but we decided to do it the old fashioned way by pulling up our bootstraps and emptying our bank accounts.

Nice.
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User is offline   Lunick 

#522

View PostCathy, on 17 March 2013 - 07:15 PM, said:

Nice.


How will Multiplayer work though. I would assume that the Steam version would have VAC on it?
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User is offline   thatguy 

#523

I want my 106+ achievements. I'll stick with steam.
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User is offline   DaveyDoomsday 

  • Interceptor PR

#524

It's actually at 111 achievements now. :angry:

The multiplayer back end is actually built off RaKnet SO if you log into our system and make a dedicated server you can actually play with anyone who owns the game, Steam, GoG, whatever.

However, Steamworks users can use it just like any other Steamworks game and invite Steam friends and Steamy steam steam.

Being the marketing guy that's about as technical as I get. :D
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User is offline   Lunick 

#525

View PostDaveyDoomsday, on 17 March 2013 - 11:04 PM, said:

It's actually at 111 achievements now. :angry:

The multiplayer back end is actually built off RaKnet SO if you log into our system and make a dedicated server you can actually play with anyone who owns the game, Steam, GoG...


So the Multiplayer has a login system? Does that involve a key for multiplayer or what because that would defeat the purpose of a DRM Free GoG version.
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User is offline   DaveyDoomsday 

  • Interceptor PR

#526

View PostLunick, on 17 March 2013 - 11:44 PM, said:

So the Multiplayer has a login system? Does that involve a key for multiplayer or what because that would defeat the purpose of a DRM Free GoG version.


If you want cross server online play with the rest of the world and people on Steam, etc - I believe some sort of code will probably be necessary and GOG will handle how they're distributed when you purchase the game. The single player can of course be played offline. But if you log in you get worldwide leaderboards and stat tracking etc. You can always LAN offline as well. Because all the cool kids LAN it up. We'll have it on LAN at PAX and we'll be back at Quake Con too. By then the game will be out however so hopefully people will have it in the LAN themselves!
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User is offline   Kathy 

#527

View Posts.b.Newsom, on 17 March 2013 - 10:40 PM, said:

I want my 106+ achievements.

Disgusting!
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User is offline   Player Lin 

#528

Is GoG's price is the same as Steam version?

This post has been edited by Player Lin: 18 March 2013 - 07:08 AM

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User is offline   LkMax 

#529

Pointless achievements vs DRM free GoG version.
Easy choice for me.

PS: I miss the old days of DRM free achievements with unlockable content, like in Mortal Kombat Shaolin Monks, Red Faction 2, Duke Nukem Manhattan Project (unlocks black shirt, powerfull kick and X-3000 gun after beating the game), Perfect Dark, etc.

This post has been edited by LkMax: 18 March 2013 - 07:32 AM

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User is offline   Kathy 

#530

I remember I acquired every brick in Lego Star Wars (the very first one) and opened a secret Episode 4 level...
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