Highland - by David B.
Released: 24th May 2012
David makes a return with something to sink your teeth into. The Highland High School is infested by the vermin and Duke must clean this place out the only way he knows how. David's previous release was Hostel.
Works with 8 bit, Polymost and Polymer renderers.
Both the classic textures and HRP are supported.
Download: Here
Reviews: MSDN | TAW | Scent88
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[REL] Highland - by David B.
#1 Posted 26 May 2012 - 04:30 AM
This post has been edited by quakis: 14 June 2012 - 09:46 AM
#2 Posted 26 May 2012 - 04:34 AM
While the map looks and works great both with and without HRP, it's worth noting the map was designed with the HRP in mind. So if you've been holding out for a good HRP map then this is the map for you. It's short to medium in length, with good attention to detail, it's worth checking out.
#4 Posted 26 May 2012 - 12:14 PM
Good design, interesting progression through the map (you constatly have to look for how to get to the next area, which I liked)
However gameplay was lacking : enemy choice and placement could have been more interesting
Overall enjoyable map
However gameplay was lacking : enemy choice and placement could have been more interesting
Overall enjoyable map
#5 Posted 27 May 2012 - 03:18 AM
Pretty cool map. Reminded me of SkyCity 3 and It Lives. The gameplay is ok, and I liked some of the design ideas, especially those little colorful flags under the ceiling. I wish the player could explore the beginning roof area a bit more, though.
#8 Posted 31 May 2012 - 11:53 AM
Diaz, on 30 May 2012 - 10:04 PM, said:
Isn't that the school from Beavis and Butt-Head?
Yeah, at least one guy noticed that...
#9 Posted 31 May 2012 - 12:15 PM
Mr McDicker! I was just about to play this map! It has also remind me of BnB when i saw the principal's office on the screens
#10 Posted 31 May 2012 - 09:45 PM
That was fun. Loved the baseball game... Duke gives new meaning to the Grand-Slam and 'Yurrrrr out!'
This post has been edited by VinsaneOne: 31 May 2012 - 10:01 PM
#11 Posted 17 June 2012 - 05:27 PM
that was a pretty nice map. the design was just perfect, nothing to fault about the texturing nor about the architectural choices, i loved how clean it all looked as well as all the good, polished spritework even for the little objects (that ladder !). it was really short (14 mins for me) but had it been longer, the theme would have become monotoneous and repetitive. i liked the overall atmosphere, the firefights (even though that battlelord respawn was a rather weak choice, it was really easy to defeat too... not a good boss fight)... it felt like a believeable location. it really, really reminded me of skycity III, and the first rooftop was a nice little nod to hollywood holocaust.
#12 Posted 24 June 2012 - 12:41 PM
The design took me a lot of time, but at least it pays off and I'm really satisfied.
Maybe a smarter way to set up all those ennemies and a better choice of them could have made this map a perfect one.
Maybe a smarter way to set up all those ennemies and a better choice of them could have made this map a perfect one.
#13 Posted 30 June 2012 - 08:01 PM
David B., on 24 June 2012 - 12:41 PM, said:
The design took me a lot of time, but at least it pays off and I'm really satisfied.
Maybe a smarter way to set up all those ennemies and a better choice of them could have made this map a perfect one.
Maybe a smarter way to set up all those ennemies and a better choice of them could have made this map a perfect one.
David I'm pleased with the quality of work you did on this map, you leave very little room for improvement. Nice work, the effort totally paid off, this is one of my favorite single player user maps.
This post has been edited by Paul B: 30 June 2012 - 08:04 PM
#14 Posted 01 July 2012 - 12:30 AM
Paul B, on 30 June 2012 - 08:01 PM, said:
David I'm pleased with the quality of work you did on this map, you leave very little room for improvement. Nice work, the effort totally paid off, this is one of my favorite single player user maps.
many thanks
#15 Posted 01 July 2012 - 01:23 PM
Well done. I enjoyed it. DukePlus gave me a hard time. I've never been a good player but now it seems I'm getting really old.
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