Demo versions of Build games
#61 Posted 11 November 2014 - 08:20 AM
This post has been edited by MetHy: 11 November 2014 - 08:20 AM
#62 Posted 07 August 2015 - 12:13 PM
MrFlibble, on 05 November 2014 - 10:50 AM, said:
This early demo was mentioned on the official Blood website (Wayback Machine copy), which confirms that this was, in fact, a legitimate magazine-only release:
Quote
BTW, what about the v0.99b Internet Shareware? The installer says Retail Shareware v1.0, and SHARE.SHR has the same size as the one found on the Retail Shareware CD.
Was this version really distributed online? It's about twice as large as any other shareware version, and contains Smacker animated logos alongside a copy of TEN client, which were otherwise not included in the Internet Shareware releases. Was it really distributed like that?
MetHy, on 11 November 2014 - 08:20 AM, said:
Apparently not, as a user here mentions that v1.21 still displays buggy behaviour.
#63 Posted 12 August 2015 - 08:23 AM
https://mega.co.nz/#...Ve3R-KNCKUhkG2E
[Edit] A demo version of Powerslave which seems to have been an exclusive magazine coverdisk release can be found on the PC Gamer #2.13 (CD image @archive.org) and also on the NEXT Generation Nov 1996 CD (CD image @archive.org). Here's the list of files in this version that are different from the Dec 1996 Internet demo:
DEMO VCR 404,067 30-07-1996 9:50 INSTALL EXE 252,725 22-07-1996 14:31 PS EXE 804,358 22-08-1996 16:48 STUFF DAT 23,646,613 22-08-1996 16:44
The demo has the first four missions and the tutorial. Unlike the later Internet demo, the multiplayer map (LEV30.MAP) is not included. All map files have identical sizes to those found in inte Dec 1996 version, except LEV3.MAP.
STUFF.DAT contains a lot of assets from the full version. There seem to be two different versions of some sounds, like the player's taunts. One noticeable difference in this version is that the alien door sound is used for moving platforms. Mummies seem to not use the red skull attack.
This post has been edited by MrFlibble: 12 August 2015 - 03:35 PM
#64 Posted 15 August 2015 - 02:57 AM
MrFlibble, on 07 August 2015 - 12:13 PM, said:
Was this version really distributed online? It's about twice as large as any other shareware version, and contains Smacker animated logos alongside a copy of TEN client, which were otherwise not included in the Internet Shareware releases. Was it really distributed like that?
Quote
<...>
970314 : added Blood v0.99b shareware and upgrade patch (superseded v0.99) [source]
A download of v0.99c is also mentioned here.
However, it still does not resolve the question of Retail Shareware v0.99b packed into a PKZIP SFX file allegedly for Internet distribution. I'm assuming that this might have been a mistake by Monolith or repack by a third party.
BTW, the Total Entertainment Network seems to have distributed its own versions of Blood shareware v1.0 and v1.1, which included the TEN enabler:
Quote
Got Blood? No?
Then download Blood Shareware Version 1.0 now!
File size: approx. 15 megabytes. This version already has the TEN enabler for Blood included.
http://web.archive.o...ood/getbld.html
http://web.archive.o...ood/getbld.html
#65 Posted 19 August 2015 - 02:22 PM
I did pass over the TEN repacks a few years as that's all they are.
I still think the others are repacks as well, Monolith released patches and the other guy repacked the patched up versions.
#66 Posted 22 August 2015 - 01:29 AM
Corvin, on 19 August 2015 - 02:22 PM, said:
It could be, because the v0.99b and v0.99c updates were released in such a short time span. It was highly unlikely that both the end-users and third-party sites that hosted the shareware game would re-download/re-upload the stand-alone version instead of the much smaller patch.
On the other hand, major developers did have the resources to upload the updated full version. This would benefit new users who had not downloaded the initial release, and would otherwise have to download the full game and then apply the patch(es) to it.
Also, it is my understanding that the admins of 3D Action Gamers' Archives generally uploaded files they got from official sources without any modifications.
It is quite hard to track down these versions, if they exist. Hallfiry's magazine cover disk catalogue shows the typical trend of the first release being published, after which the magazine editors would not bother spending valuable CD space on updated full versions in future issues. Here are the entries found on the CDs for Internet Shareware (unpacked installer):
http://www.kultcds.c...dir=&dn=&descr=
The majority of entries is the initial v0.99 release (9 entries). There's one more each for v1.02, v1.10 and v1.11. The smallest file is an incomplete v1.11 release.
Hallfiry's catalogue does not cover every gaming magazine cover CD in existence, but the trend is obvious.
A v0.99 was available from ftp.funet.fi/pub/msdos/games/monolith/. The Wayback Machine has preserved its HTTP mirror. Apparently, the initial shareware release had not been updated since its upload there, as the WM snapshot dates back to the early 2000s. The same folder contains the v0.99b and v0.99c upgrade patches.
#67 Posted 23 August 2015 - 02:39 PM
Didn't Monolith post the shareware as a filename blood.exe? Maybe they just uploaded over the previous version with the same file name. Maybe why it's hard to track down the official releases since they where released so close apart like you mentioned.
It's not entire vital to have these as they are only going to be the patched up versions, and truly today that's redundant, not that it was back then tho. I belive the Mag CD's just patched whatever they had and 3D Action Gamers I'm sure just mirror whatever was released, again like you mentioned.
I did do a lot of this research before, that's why I have those words posted on RTCM "I believe they where just patches" because Monolith would have changed the download too quick to have it had been archive on the wayback. I just want to save others the hassle of perusing something like this, but I'm glad you did in away, it confirms some of what I found.
#68 Posted 26 August 2015 - 02:29 AM
Corvin, on 23 August 2015 - 02:39 PM, said:
Yes, all shareware distributions are called blood.exe, and only differ by their size. Actually I suspect that Monolith might have had a full complement of files (single-file shareware, split files shareware, and patch where applicable) for every shareware revision, but obviously this is hard to verify now.
Magazine CD editors used different approaches. Some would actually put the files they downloaded on the CD in unmodified form, but this is somewhat rare. Many would repack the files to conserve space on the CD, with RAR being quite a popular format at least in Europe. Installers packaged into single files, as is the case with Blood, would be most probably unpacked and placed on the CD in this form.
#69 Posted 26 August 2015 - 05:51 AM
I do remember them having a small Duke3D set of files saved hidden away including the Aliens TC they nobody was suppose to have online.
Anyhow, wish I had the wayback machine available to me be back then, if i run into an old address I'll post it.
#70 Posted 26 August 2015 - 06:45 AM
There's a separate Internet Archive project for FTP archival, found here. It's very fragmentary though, and in some cases only relatively recent snapshots are stored.
#71 Posted 02 April 2016 - 04:12 AM
Found the file here:
http://www.kultcds.c...ax=3539301&o=da
The file name is a guess, also no idea if it's original or the authors of the CD combined the already known three-part split version. If the file is original its name could be 75demo.zip instead.
#72 Posted 02 April 2016 - 05:14 AM
#73 Posted 02 April 2016 - 02:37 PM
#74 Posted 04 April 2016 - 10:13 AM
Corvin, on 02 April 2016 - 02:37 PM, said:
#75 Posted 04 April 2016 - 02:32 PM
As for the split version, I can't remember exactly if it has the authentication (or are u saying it doesn't?), but I think two people sent me identical files over a years period back then. they sent pictures of the CDs and file contents etc...
#76 Posted 06 April 2016 - 02:08 AM
Corvin, on 04 April 2016 - 02:32 PM, said:
As for the split version, I can't remember exactly if it has the authentication (or are u saying it doesn't?), but I think two people sent me identical files over a years period back then. they sent pictures of the CDs and file contents etc...
What Apogee used was PKZIP authenticity verification (available to registered users only, that's why it's relatively rare I guess). This was included with all ZIP files and with self-extracting ZIPs that the early installers contained. However then they switched to the current installer that directly unpacks the files from a SHR archive (which is apparently still ZIP in most cases), leaving the standard PKZIP verification to ZIP archives only.
I'm using FreeCommander, which makes it easy to identify most ZIPs with authenticity verification thingy, as some of the files inside are usually highlighted in green:
I haven't found any info on what it's supposed to mean actually, but it's a reliable indicator in most cases. Opening such an archive with 7-Zip will show a lot of weird attributes for individual files:
Again, no idea what these are, but they are somehow related to the authenticity verification routine.
#77 Posted 30 April 2016 - 02:45 AM
Well I'm still investigating to look for the Exhumed, Duke It Out In DC, Redneck Rampage and Witchaven demos, which i'm sure the magazine had, but here is the Tekwar demo.
I'm no Tekwar expert so it's up to you to see if it's any different than the other demos.
Attached File(s)
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TEKWAR.ZIP (6.92MB)
Number of downloads: 8
This post has been edited by MetHy: 30 April 2016 - 02:45 AM
#78 Posted 30 April 2016 - 02:51 AM
Both of these are from PC Collector Hors Série issue n° 01 - from March 1996.
If you guys are interested in other non Build FPS demos like Operation Body Count, Strife, Terminator: Future Shock, this magazine has it all in one issue or the other. Probably more too.
Attached File(s)
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WHAVEN.ZIP (6.46MB)
Number of downloads: 7
This post has been edited by MetHy: 30 April 2016 - 02:53 AM
#79 Posted 30 April 2016 - 02:58 AM
I don't know if it's the same demo you guys have, but all I know is that it's not a level from the final game. All the files are all messy in the folder and it says "POWERSLAVE BETA FREEWARE DEMO from Playmatestoys."
Attached File(s)
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POWERSLA.rar (3.34MB)
Number of downloads: 7
This post has been edited by MetHy: 30 April 2016 - 02:59 AM
#80 Posted 30 April 2016 - 03:32 AM
So this magazine not only came with game demos, but also with mods and maps for games. There is a bunch of old 1996 DN3D mods in there in anyone is interested I can update, but it's probably nothing you haven't seen before... They're mostly simple .con mods.
But anyway among stuff there is a folder with some screenshots, including beta screenshots... and this Dukematch picture supposedly taken by Randy Pitchford ?
Attached File(s)
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IMAGES.rar (749.66K)
Number of downloads: 10
This post has been edited by MetHy: 30 April 2016 - 03:33 AM
#81 Posted 30 April 2016 - 03:37 AM
Those should be commercial screenshots given to the press?
Sorry if this isn't the right thread but this did come alongside the DN3D demo I linked to ITT.
More in the rar file.
Attached File(s)
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Screenshots.rar (653.52K)
Number of downloads: 9
#82 Posted 30 April 2016 - 03:47 AM
Here is EditCon v1.1 by.... Charlie Wiederhold !
This should be the last non-demo post I swear Unless you guys want to move all this non demo stuff to another thread and I'll upload all there is.
Attached File(s)
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EDITCON1.rar (51.23K)
Number of downloads: 3
#83 Posted 30 April 2016 - 04:32 AM
MetHy, on 30 April 2016 - 02:51 AM, said:
These French mags are actually well documented in Hallfiry's Magazine Coverdisk Catalogue, and downloadable ISOs are available from the Abandonware Magazines site. Here's TEKWAR.ZIP and WHAVEN.ZIP. Unfortunately, both these (as well as many other ZIPs from PC Collector CDs) are repacks, not original archives.
The TekWar demo you found appears to be identical to the version available from RTCM as the Capstone/US Gold Beta Demo. The Witchaven demo seems to be not documented at RTCM yet, as the archive with different executables ("Witchaven Different Demo Files") only contains SETUP.EXE dated July 31, 1995, while your version also has WH.EXE from the same date. A brief check suggests that the regular Internet demo of Witchaven (WH.EXE dated July 21, 1995) has an internal version number of 0.1, while executables from July 29 and July 31 have 1.0 as the internal version number.
The Powerslave beta demo is a widely known (presumably the earliest) release of the game. Here's a clean, original ZIP archive: pwrslave.zip.
MetHy, on 30 April 2016 - 03:32 AM, said:
So this magazine not only came with game demos, but also with mods and maps for games. There is a bunch of old 1996 DN3D mods in there in anyone is interested I can update, but it's probably nothing you haven't seen before... They're mostly simple .con mods.
You're welcome to post those findings in the unofficial demo add-ons thread. After all, 3D Realms officially sanctioned CON mods.
As for screenshots, they mostly come from downloadable packs. In IMAGES.rar, DUKE3D1.PCX through DUKE3D5.PCX are from DUKE3D.ZIP which was included with Terminal Velocity shareware v1.1. Other PCX files in the same folder seem to be screenshots of Levelord's secret messages in E1 maps - no idea if official or made by some player. The contents of Screenshots.rar are identical to those of dukeshow.zip sans the DOS PCX viewer utility.
#84 Posted 30 April 2016 - 04:51 AM
Here is a 2nd demo version of Powerslave! This time from issue #06, january 1997. The other one earlier was from issue#01.
It seems to be slightly different than the other one?
Still looking for the Redneck Rampage and Duke It Out In DC demos. Then I'll probably stop digging.
Not every issue is on abandonware-magazine.org and I may have a couple of non-uploaded ones at my parents. I'll check next time I visit, but might not be too soon.
Attached File(s)
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PWRSLAVE.zip (3.8MB)
Number of downloads: 5
This post has been edited by MetHy: 30 April 2016 - 04:54 AM
#86 Posted 30 April 2016 - 05:30 AM
From issue #09, July '97.
Won't let me upload it on the forum for some reasons so here it is :
http://www72.zippysh...TyuO8/file.html
This post has been edited by MetHy: 30 April 2016 - 05:31 AM
#87 Posted 30 April 2016 - 05:42 AM
http://www98.zippysh...zvqqi/file.html
That's all I wanted to find. I played the shit out of that demo as a kid. It comes with only one level but IIRC it has all the art files from the add-on so I'd have fun using that in our shitty maps as a kid.
readme file coming with the demo
and the commercial mock-up screenshots :
This post has been edited by MetHy: 30 April 2016 - 05:47 AM
#88 Posted 30 April 2016 - 06:18 AM
The first demo, you can't change controls or resolution. The level is like an alpha version of various level parts of the full game mashed together IIRC, but some parts seem to be totally unique.
A LOT of sprites are different from the final game (most notably those crab things are brown and not red like they are in the final game). Also, the Piranahs enemies seem more aggressive, it seems that the torch doesn't last as long, also the snake-shots can backfire against you which I believe doesn't happen in the final game. Also when you lose a life, you restart the level with everything from scratch VS in the final game respawning at the start of the level but with everything you've done in the previous life saved ; and there is no checkpoint.
Pretty sure some sounds are different too; and the music is new to me but it sucks.
I haven't even beaten the first demo, it's rather long for a single level, I was in front of the 2nd key when I died but I assume the level end wasn't too far.
I'm starting the 2nd demo now, seems like it's just the first level of the game though, not as different as the first demo. However the first thing I noticed is that you can set resolution up to 1600*1200 in setup.exe even though in the final release you can only go up to 640*480 ! Not sure if it actually works though; apparently it doesn't.
Edit : For the 2nd demo now, this is a lot closer to the final game. I don't know if I couldn't get the music to work or if there is none. Some different enemy placement. The door after the open sarcophagus was locked and AFAIK there is no key so it's not possible to keep playing? Which makes this demo a lot shorter than the first demo.
Also in the first demo you had access to the flamethrower and the snake-throwing-thing which are absent in this demo; as well as the mask to breathe underwater.
Pretty sure the flame sprites of the flamethrower were different than in the final release too but I could be remembering wrong.
That 2nd demo is forgettable but the first demo is totally worth a look, full of beta stuff which is absent from the final game.
This post has been edited by MetHy: 30 April 2016 - 06:35 AM
#89 Posted 30 April 2016 - 07:29 AM
MetHy, on 30 April 2016 - 04:51 AM, said:
That's actually a pretty good result! Once some of the releases are identified you get to shuffle through lots of false leads and already known stuff before you find something new (or at least, hints that something yet unknown existed).
What I would really like to know is if the various TekWar and Witchaven demo versions (except those that we know for sure existed in downloadable form) were downloadable or CD-exclusive.
The second Powerslave demo you found is this one (PS.EXE dated Jan 5, 1996). Corvin has already added it to the site (BTW, Corvin, perhaps you'd replace pwrslavebeta.zip with this file, as the former has an external BBS comment?) There are two levels, pretty close to the final game. I had the impression that this one is the easiest to play in terms of difficulty.
To recap all known Powerslave demo versions:
- public beta (PS.EXE 31.10.1995): pwrslave.zip
- two-level demo (PS.EXE 05.01.1996): pslave.zip
- four levels and the tutorial (PS.EXE 22.08.1996): found on a couple of cover disks (not sure if distributed in electronic form)
- four SP levels, tutorial, and an MP level (PS.EXE 12.12.1996): pwrslave.zip
- one-level demo (EX.EXE 11.04.1997): exwebdem.zip
AFAIK there's only one demo of Redneck Rampage. JonoF's site seems to have the original ZIP as it was available from Interplay's FTP.
As for Duke It Out In D.C., here's the demo in its original form from Sunstorm Interactive's website (Wayback Machine copy): dcteaser.zip. Also, official walkthrough: dcwalk.zip.
#90 Posted 30 April 2016 - 10:04 AM
I'll have to check out the other PS demos tho, not sure I have those.