MusicallyInspired, on 23 March 2012 - 09:16 AM, said:
To me, gaming is not about playing with other people. I don't and never have considered it the main attraction. It's a bonus. It's extremely limited compared to what you can do in a single player scenario. Also, nobody I know ever seems to be interested in the games I play that are multiplayer anyway so there's no point.
Fair play. To me, multiplayer is the main attraction. Consoles were a lot more multiplayer-friendly back in the day. You could struggle to have two people trying to play Street Fighter II on one keyboard, or a couple of those crappy joysticks on PCs (or PC-like system such as Atari ST and Amiga). Or you could have a SNES and it was just perfect. I guess I come from a point-of-view where, although I started on PC-like systems, I quickly became an arcade kid. Arcades were awesome for multiplayer, and the PCs back then just weren't really equipped for more than one user at a time. You could buy special hardware extensions I suppose, but they were expensive and often just not as good anyway.
I remember one of my friends was big into PCs after everyone else had graduated to a SNES or Mega Drive. It was him who showed me Doom. It was awesome, but when it came to multiplayer you had to get an expensive modem (internet was
not the norm back then, at least where I come from), and it was just laggy and pretty crap anyway. Single-player Doom was awesome, but I craved multiplayer that was accessible for me and everyone I know. David had this one guy in Canada he played Doom with, and to be honest it just seemed boring. Two silent green sprites killing each other, with plenty of lag. I know all great things have small beginnings, and it was those early net-enabled games that pave the way for what we have today. I just much-preferred playing with people I knew in the same room. The choice between stale text-interaction on Doom multiplayer and the barrel of laughs we had giving each other cock knocks for cheating on Mario Kart was a simple one for me. There was just no comparison.
Then came GoldenEye, which revolutionised living room multiplayer. I think that probably sealed the deal, for me. Before all we really had was fighters and racing games to play with each other, but now we had an awesome FPS which four of us could play in one room, one machine, one copy of the game. You got a 'cock knock' (basically punching the person in the balls) if you were caught screen-seeking. An easy way to spot it was if someone ran into your sniper scope and immediately back-peddled out. They got one in the nuts for that.
I used to also love long single-player experiences when I was a kid, and from time to time still do today. Just nowhere near as often. As an adult, I prefer going out and living life than sitting in playing a computer games on my own. Me and the gang still hit it up on PS3 online (as we all have lives now), and for us the machine serves other purposes, like being a good Blu-ray player and general media centre for our families to use. Sometimes I'll play an old single-player game that I had when I was young (like FFVII recently). Not many new ones entice me, though.