The drop is only about 40 seconds, and most of the time you can see where you need to go from a distance, well, at least half the time.
The map is still only an experiment, so suggested improvements are welcome, not that I'd make another version of this (although I might have a segment similar to this in a normal map), but I don't think there can be that much else done to improve it in terms of gameplay. It's a fine balance where you don't want it to be too repetitive, and you certainly don't want it to be too easy, because if everyone gets through it the first time there's really not much point to it.
![](https://forums.duke4.net/public/style_images/cgs/_custom/switch.png)