Micky C, on 25 December 2011 - 09:25 PM, said:
I've also found a general gameplay glitch. It seems that if you buy the upgrade which allows you to accumulate regular medpacks as a medkit, you'll keep on adding medpacks to the kit even when the medkit is full, which means any medpacks you walk close to disappear from the map if your health and medkit is full. So if you somehow use up your medkit and lose most of your health, you can't backtrack and pick up these kits later. Shouldn't they just not be picked up at all?
Damn, I thought I fixed that but apparently I didn't. well spotted
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one annoying bug i found was i was moving around while using a keycard and moved to the side before the whole animation completed, it used the card but didnt unlock it,
Fixed!
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Other glitch found.
If you ride that robot thing and you fall from great height it wont kill you but u be stuck down the pit.
I've added a small one-way teleport to the bottom of the pit for the patch
EDIT: Is there anybody who can make a post on Duke4's frontpage about this? I'd really appreciate the extra publicity even if most people already check the forums