I have a strange sky-problem with 32bit Eduke.
It's easier to show picture than describe, so here it goes:
With standard 8-bit Eduke, looks really fine, good (and correct) brightness, etc. Looks great, isnt it?

But with 32-bit:


First: sky is bugging, why it's like half-and-half textured?
Second: it looks like some sprites are disappearing. Feels like a viewdistanceproblem. is there any viewdistanceadjust in eduke??
Third: brightness.. What is happening there? Also normal episodes in duke with eduke's 32-bit graphics are really strange looking. Too bright and strange brightness-differences.
I just don't understand what is wrong here.
Thanks for advice.