User Reviews
#1 Posted 09 June 2011 - 01:30 PM
Keep in mind, this topic is reserved for members of Duke4.net and any duplicate threads or separate "Here's what I think of it!"-threads will be deleted.
Thanks for understanding. Let's keep it tidy, people.
#2 Posted 09 June 2011 - 02:04 PM
http://a4.sphotos.ak...6897_4663227_n. jpg
http://a5.sphotos.ak...6903_7738932_n. jpg
http://a7.sphotos.ak...6900_3044188_n. jpg
FUCK YEAH!!
ive clocked over 5+ steam hours of dnf so far... only just touching the surface of whats in store....!
so far theres been the obvious which you'll "understand" when you play this Full Version.. and then you move into Vegas...
seen a certain Jace hall show? then i wont say anymore coz i dont wanna spoil the surprise in store while your there!!
#3 Posted 09 June 2011 - 03:21 PM
I just found the reference to dn3d's take on doom!
that's one dead space marine!
well its actually a character from another game this time!! lol.. i wont spoil it for you. you will get it when you find it yourselfs!!
here is where it gets very interesting and where some sexual reference is abound with something we saw in the demo!
#4 Posted 09 June 2011 - 03:32 PM
I've got to say that I flipping love this game, maybe I'm just a whipped fanboy but the last FPS I was serious about (post Duke3D of course..) was SS2 so I've missed the whole naughties gaming scene and I haven't played COD or anything else released in the last 10 years to make a comparison. I couldn't afford to keep upgrading my PC and I'm not playing a FPS on a console! (to play DNF I've borrowed a Dell XPS laptop from work, runs sweet from 20-90fps averaging around 40fps). So to me the game looks amazing even with the quality turned down for frames sake, the lounge chairs, rubbish bins etc all look so life like. Duke 3D with polymer HRP is epic but by comparison the models are much more realistic in DNF so I'm happy with the graphics, again I haven't played Crysis or Far Cry so any fanboys of those games may lol at my being impressed by the outdated Unreal engine..
DNF is all about fun and it is SO MUCH FUN! I love the flow of the story, the movement and quality of the enemy models, the NPC's, the level design, Dukes one liners, the tongue in cheek digs at other games/movies, the various challenges and the half-life style puzzles (I won't spoil with details). If you're biased like me and love Duke you'll really enjoy this game and I strongly encourage any Duke fan to get this game, it's been made for you!
Don't let the haters get in your head!! Enjoy it for what it is. The king is back baby! and if nothing else he brought me back to gaming after a decade long hiatus from the scene (until I finish the game and return to married life that is)
#5 Posted 09 June 2011 - 04:01 PM
bjd., on 09 June 2011 - 03:32 PM, said:
I've got to say that I flipping love this game, maybe I'm just a whipped fanboy but the last FPS I was serious about (post Duke3D of course..) was SS2 so I've missed the whole naughties gaming scene and I haven't played COD or anything else released in the last 10 years to make a comparison. I couldn't afford to keep upgrading my PC and I'm not playing a FPS on a console! (to play DNF I've borrowed a Dell XPS laptop from work, runs sweet from 20-90fps averaging around 40fps). So to me the game looks amazing even with the quality turned down for frames sake, the lounge chairs, rubbish bins etc all look so life like. Duke 3D with polymer HRP is epic but by comparison the models are much more realistic in DNF so I'm happy with the graphics, again I haven't played Crysis or Far Cry so any fanboys of those games may lol at my being impressed by the outdated Unreal engine..
DNF is all about fun and it is SO MUCH FUN! I love the flow of the story, the movement and quality of the enemy models, the NPC's, the level design, Dukes one liners, the tongue in cheek digs at other games/movies, the various challenges and the half-life style puzzles (I won't spoil with details). If you're biased like me and love Duke you'll really enjoy this game and I strongly encourage any Duke fan to get this game, it's been made for you!
Don't let the haters get in your head!! Enjoy it for what it is. The king is back baby! and if nothing else he brought me back to gaming after a decade long hiatus from the scene (until I finish the game and return to married life that is)
Nice review.
One question that is still bothering me and many others, are the blood decals ( blood after shooting an enemy ) there ?
#6 Posted 09 June 2011 - 04:19 PM
- don't know yet - wrong weapons so far, but there are more blood decals on the hud maybe..
my review so far: it's ass kicking time - it's the best shooter game i've played since halflife2 and i played a lot of games including halo series, mw, bioshock and so on. this is the game guys. don't believe any haters - it's fucking awesome so far.
This post has been edited by zwieback: 09 June 2011 - 04:28 PM
#7 Posted 09 June 2011 - 04:30 PM
zwieback, on 09 June 2011 - 04:19 PM, said:
- don't know yet - wrong weapons so far, but there are more blood decals on the hud maybe..
my review so far: it's ass kicking time - it's the best shooter game i've played since halflife2 and i played a lot of games including halo series, mw, bioshock and so on. this is the game guys. don't believe any haters - it's fucking awesome so far.
Haha, what do you mean with wrong weapons so far ?
Just thinking..
#8 Posted 09 June 2011 - 04:34 PM
themaniacboy, on 09 June 2011 - 04:30 PM, said:
Just thinking..
From what I've seen the gore looks to be more or less the same as the demo. Not really a big deal. They probably turned it off due to performance questions. Much like Doom 3 had many of its features nerfed before it was released.
#9 Posted 09 June 2011 - 04:54 PM
Commando Nukem, on 09 June 2011 - 04:34 PM, said:
I agree. There "may" still be hope however, as to get the game running nicely I have got some of the special effects and quality settings dialed down a bit.. Those of you with a high performance Dukebox running AA and all features at max quality may have a different result.. If I weren't at work I'd crank up the settings and post my results..
#10 Posted 09 June 2011 - 05:36 PM
Commando Nukem, on 09 June 2011 - 04:34 PM, said:
I think they should have added an option to enable the blood.
I am sure i've saw the blood after shooting an enemy multiple times before the game was released.
Not only basing it on the Jace Hall videos but in my own personal playthrough of the demo aswell.
#11 Posted 09 June 2011 - 07:50 PM
#12 Posted 09 June 2011 - 08:53 PM
Mr. Tibbs, on 09 June 2011 - 07:50 PM, said:
Good to hear I hope I feel the same way when I play it.
#13 Posted 10 June 2011 - 01:27 AM
Half the sound effects are missing from the game, at one point I suddenly start to feel as I'm walking through a mapper's first attempt at a usermap for Half-Life because of the incredibly lackluster texture placement and quality - then at another point as I'm crawling through a vent shaft it's suddenly become one of the most incredible looking vent shaft I've ever seen in a digital medium.
I'm currently in the hive, playing on the PC maxed out on everything. The difference between PC and console is colossal. I could never imagine going back to console for this game. Alas, it certainly has its ups or down but the downs go way farther than it goes up unfortunately.
Luckily the enemies are pretty fun to battle and the human weapons deal out a fair amount of satisfying punch. Not a fan of the laser weapons yet so far at all.
/keeps playing before going to work
#14 Posted 10 June 2011 - 01:29 AM
#15 Posted 10 June 2011 - 02:34 AM
After reading some of the reviews of the demo I was a little afraid the game was going to suck, but that is not the case, at least for me. Well worth the 45 euros I payed for it.
#17 Posted 10 June 2011 - 02:43 AM
#18 Posted 10 June 2011 - 02:45 AM
wyongguy, on 10 June 2011 - 02:43 AM, said:
I just replied in your other thread
#20 Posted 10 June 2011 - 03:27 AM
It's not finished. I would say Gearbox were handed the code and pretty much fixed the bugs, made it playable and then released.
Graphics look poor - even on a top spec PC. Goodness knows what it looks like on a console. If this was a Wii only title you'd probably say the graphics were okay.
The start is weird. It's like your running round in an E3 tech demo with technology that was current 10 years ago. Nothing happens. Like your in a vacuum. Press E to open door. Press E to Punch bag. Press E to drink beer. Everytime you do something to boost your ego an annoying music clip plays. The loading all the time between levels is downright annoying. The interactivity is basic at best. The special effects on the weapons and explosions very poor. I stood in a lift at one point with a girl I just saved and fired a gun at her - nothing. You can't even talk to the NPCs and worse still you often have to listen to them before you can proceed. The characters models are poor - even with enhanced breasts. The shadowing is scary on some of the faces. It's like it hasn't evolved from Duke3D and all the good stuff that everybody remembers from that game has been sucked out.
The reason why 3Drealms never released it is pretty clear. What they developed sucks. I'm amazed Gearbox would put their name to this. The review embargo was obviously put in place so it couldn't be slated and stop sales. I've already watched the IGN first take and that sums it up well enough - this game is bad.
If you take away the bad graphics and say okay I can live with them. The gameplay sucks. One battle with an alien had the alien behind a crate continually firing into it. AI - I think they ported it direct from Duke3D. The lack of atmosphere is terrible. Aliens are invading but apart from a few glimpses you be hard pressed to notice. Where's the screaming people, the building exploding, the sense of urgency. Rushing Duke to the battle. You won't find it.....
I can't see them ever making another Duke after this, which is a shame. Then only regret I have is buying this turkey.
#21 Posted 10 June 2011 - 03:59 AM
Psycho87, on 10 June 2011 - 02:34 AM, said:
After reading some of the reviews of the demo I was a little afraid the game was going to suck, but that is not the case, at least for me. Well worth the 45 euros I payed for it.
9.7 hours ?
Does that include lots of messing around ?
#22 Posted 10 June 2011 - 06:08 AM
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It's not finished. I would say Gearbox were handed the code and pretty much fixed the bugs, made it playable and then released.
Graphics look poor - even on a top spec PC. Goodness knows what it looks like on a console. If this was a Wii only title you'd probably say the graphics were okay.
This game IS finished imo. It has bugs, like every game has. Nothing new, nothing worse but not better either. The spirit of Duke is there. It's actually a duke game when you play it - if this isn't a game with the spirit of duke, what the hell is a game with the spirit of duke
Graphics look poor - in some places, yes -BUT there are also places that have been polished and look amazing. I won't spoil anything, but really - it looks so good in some places, that it leaves you wondering, why some other places have such blurry low res textures and bad lightning.
The Wii comparision is total BS. Did you ever play a wii game? Wii Gfx sucks ass - this game however looks mainly like gow1 imo.
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The start is great fun. It's you, running around in your duke casino where you can do a lot of stuff - most of it is marked from the beginning with the use button which is annoying, BUT if you turn on your brain, you can find out a lot of hidden stuff. So again, interactivity is there. You need to enjoy it, just think. Combine stuff.
Special effects are something that looks indeed outdated. BUT again - not all special effects do look like that. You can't kill NPC's but this has mainly todo with the Rating for Germany i bet.
You can interact with NPC's especially later in the game. At the beginning there is indeed almost no interaction.
I like the character models and the weapons too
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200% bullshit. sorry. Ther reasons are different.
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screaming people? maybe turn your sound on? missing atmosphere? crawling through the air shaft is very much atmospheric - i don't know what you expected. Seriously - your whole review looks like a massive attempt to troll the shit out of this game.
i still think this game is awesome.
This post has been edited by zwieback: 10 June 2011 - 06:14 AM
#23 Posted 10 June 2011 - 07:11 AM
Sebastian, on 10 June 2011 - 01:27 AM, said:
Not a fan of the laser weapons yet so far at all.
Yeah, they remind me of Halo, and not in a good way.
#25 Posted 10 June 2011 - 08:25 AM
why? is this just a random error? or to do with the fact in the demo i dev console spawned the cycloid in the desert and killed him there could that be why? does the fullgame thinks ive already done it? ill re do the fight again soon and hope it works..
#26 Posted 10 June 2011 - 08:34 AM
Kids these days. They all need to be locked in a closet and forced to play Atari 2600 for a whole month.
#27 Posted 10 June 2011 - 08:38 AM
Mr_Blastman, on 10 June 2011 - 08:34 AM, said:
Kids these days. They all need to be locked in a closet and forced to play Atari 2600 for a whole month.
the last line made me laugh but yeah - i just was playing my first dukematch in hollywood holocaust. SO FUCKING AWESOME!
#28 Posted 10 June 2011 - 08:49 AM
Mr_Blastman, on 10 June 2011 - 08:34 AM, said:
I don't know about you but I've been playing other games too, not just Duke3D.
DNF is noticeably dated.
#29 Posted 10 June 2011 - 08:55 AM
Sheesh. Everyone takes graphics for granted now. When I play a game, I consider gameplay #1 priority, sound #2 priority and graphics a remote #3. I think DNF looked spectacular in the demo.
#30 Posted 10 June 2011 - 08:57 AM
Mikko_Sandt, on 10 June 2011 - 08:49 AM, said:
DNF is noticeably dated.
I really haven't noticed... Graphics don't bother me unless it's a game like Crysis, where you expect them to be the best of the best. That's my opinion though.