Jhect, on 13 April 2011 - 06:20 AM, said:
A tip:
When you start making a map. You have to know what you aim for. Do you want to satisfy the people around here who has been making maps for a long time. Or do you want to satisfy people who just want to play maps?
If you choose the first option, you thave to focus on city levels, mostly indoor. It needs many shading effects and many small things like details, this is because they base a good map on the time it takes to create a map.
If you want to make a generally good map. The only thing you have to do is put your feelings into the map.
If you success on doing both things, then the map will be pure awesomeness.
Hey Jhect..
Thanks for the tip man,
honestly im wanting to satisfy both the die hards and the casuals... i know the direction im going in with this, and im taking pain staking care to ensure that this will be an honest and worthy map for you guys. Of course i want to make sure that im ahappy too.. and i believethat im my own biggest critic. as i sketch up areas im thinking about ammo ratio / Enemy count, secrets, easter eggs, fun factor, story, arcitecture, Shading, Lighting, Ambience, 'what should belong in any given room', boss & mini boss placements, layout, Floor to ceiling heights, Purpose & Objective of the map, target audiences, proper senine/ooze filter placements for a great set of explosions, health placements, Homages to other video games and movies, depth, mood, style, trimwork, i even try to allign the Sector Effectors in build ( though you cant see them in game) so everything looks perfect in build.. and many other aspects of the map..
I pour my heart into making these maps, spending more time on them than myself.
I aspire to build the greatest map EVER.. thought i strive for brilliance everyone has his/her own ideas of whats 'Good' or not. and everybody here making these maps deserves a pat on the back, just count all the hours and days we put into these, all the effort that the other people will never truly understand here, exept for the screens and the maps themselves that we share..
We are all good at what we do, but it depends on so many factors as to the final result of your map... That and i personally believe that over the months, you change, and the longer your on a single map the more you may change your mapping style, or improve to the point that your not happy with what you started with..
Anyways, thanks for reading and keep mapping