I've made the complete switch to Ubuntu from Windows 7 (Pretty good so far). I was able to compile and run eduke32 with no real problems, but I am having trouble getting the HRP to automatically run. I can get it to run if I use the -g parameter in the terminal. It won't work if I don't do that, and I had it in the autoload folder when I wasn't using the -g parameter. According to the wiki site (http://wiki.eduke32....Duke32_on_Linux) it should work automatically like that.
Here is my eduke32.log file when I run from the autoload folder:
EDuke32 2.0.0devel 20100727 Using /home/spirrwell/eduke32/polymer/eduke32/ for game data Using /home/spirrwell/.eduke32/ for game data Initializing SDL system interface (compiled against SDL version 1.2.14, found version 1.2.14) Using "x11" video driver Searching for game data... Using 'duke3d.grp' as main game data file. Compiling: GAME.CON (151190 bytes) Including: DEFS.CON (35992 bytes) Including: USER.CON (45482 bytes) GAME.CON: In actor `ORGANTIC': GAME.CON:3968: warning: found `else' with no `if'. GAME.CON: In state `pigshootenemystate': GAME.CON:5891: warning: found `else' with no `if'. Found 2 warning(s), 0 error(s). Resizing code buffer to 16187*8 bytes Relocating compiled code from to 0x7f3c7130d028 to 0x7f3c7e132580 Script compiled in 8ms, 16179*8b, version 1.4+ 1918/11264 labels, 321/2048 variables 125 quotes, 207 actors Initialized 24.0M cache RTS file DUKE.RTS was not found Initializing OSD... 0 joystick(s) found Executing "settings.cfg" Setting video mode 1680x1050 (32-bpp fullscreen) OpenGL Information: Version: 3.3.0 NVIDIA 260.19.06 Vendor: NVIDIA Corporation Renderer: GeForce 9600 GT/PCI/SSE2 Initializing music... Initializing sound... Wrote eduke32.cfg Wrote settings.cfg
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Here's my eduke32.log when I use the -g parameter with the files in the root of the directory (doesn't work with the files in the autoload folder):
EDuke32 2.0.0devel 20100727 Application parameters: -g polymer_hrp.zip Using /home/spirrwell/eduke32/polymer/eduke32/ for game data Using /home/spirrwell/.eduke32/ for game data Initializing SDL system interface (compiled against SDL version 1.2.14, found version 1.2.14) Using "x11" video driver Searching for game data... Using 'duke3d.grp' as main game data file. Using file 'polymer_hrp.zip' as game data. Compiling: GAME.CON (151190 bytes) Including: DEFS.CON (35992 bytes) Including: USER.CON (45482 bytes) GAME.CON: In actor `ORGANTIC': GAME.CON:3968: warning: found `else' with no `if'. GAME.CON: In state `pigshootenemystate': GAME.CON:5891: warning: found `else' with no `if'. Found 2 warning(s), 0 error(s). Resizing code buffer to 16187*8 bytes Relocating compiled code from to 0x7f63a9879028 to 0x7f63aa0a5658 Script compiled in 8ms, 16179*8b, version 1.4+ 1918/11264 labels, 321/2048 variables 125 quotes, 207 actors Initialized 24.0M cache Loading 'duke3d.def' warning: defined hightile replacement for empty tile 9000. Maybe some tiles???.art are not loaded? warning: defined hightile replacement for empty tile 9001. Definitions file 'duke3d.def' loaded. RTS file DUKE.RTS was not found Initializing OSD... 0 joystick(s) found Executing "settings.cfg" Setting video mode 1680x1050 (32-bpp fullscreen) OpenGL Information: Version: 3.3.0 NVIDIA 260.19.06 Vendor: NVIDIA Corporation Renderer: GeForce 9600 GT/PCI/SSE2 Initializing music... Initializing sound... Load tile 2492: p0-m4-e0 "highres/screen/menu/2492_version.png"... 88 ms Load tile 2493: p0-m4-e0 "highres/screen/menu/2493.jpg"... 32 ms Wrote eduke32.cfg Wrote settings.cfg
Any help?