 
						
                                                 
						 StrikerMan780, on 01 November 2010 - 06:39 AM, said:
StrikerMan780, on 01 November 2010 - 06:39 AM, said:
 LeoD, on 04 January 2013 - 02:12 PM, said:
LeoD, on 04 January 2013 - 02:12 PM, said:
 Tetsuo, on 04 January 2013 - 03:15 PM, said:
Tetsuo, on 04 January 2013 - 03:15 PM, said:
This post has been edited by Tetsuo: 09 January 2013 - 01:28 PM
 r3411-eduke32_or_mapster32.crash.log (2.48K)
 r3411-eduke32_or_mapster32.crash.log (2.48K)
 r3422-eduke32_or_mapster32.crash.log (2.58K)
 r3422-eduke32_or_mapster32.crash.log (2.58K)
 
						
                                                This post has been edited by Player Lin: 23 January 2013 - 03:26 AM
 Hendricks266, on 23 January 2013 - 04:47 PM, said:
Hendricks266, on 23 January 2013 - 04:47 PM, said:
 
						
                                                 Hendricks266, on 24 January 2013 - 01:31 AM, said:
Hendricks266, on 24 January 2013 - 01:31 AM, said:

 
  
						
                                                 
						
                                                This post has been edited by Player Lin: 26 January 2013 - 06:57 AM
{eduke32_svn-2567}> make POLYMER=0
source/game.c: In function 'G_DrawRooms':
source/game.c:3763:25: error: implicit declaration of function 'bglReadPixels' [-Werror=implicit-function-declaration]
source/game.c:3763:53: error: 'GL_RGBA' undeclared (first use in this function)
source/game.c:3763:53: note: each undeclared identifier is reported only once for each function it appears in
source/game.c:3763:61: error: 'GL_UNSIGNED_BYTE' undeclared (first use in this function)
cc1.exe: some warnings being treated as errors
Failed building obj_win/game.o from source/game.c!{eduke32_svn-3438}> make POLYMER=0
In file included from source/duke3d.h:33:0,
                 from source/game.c:23:
build/include/build.h: In function 'push_nofog':
build/include/build.h:1067:9: error: implicit declaration of function 'bglPushAttrib' [-Werror=implicit-function-declaration]
build/include/build.h:1067:23: error: 'GL_ENABLE_BIT' undeclared (first use in this function)
build/include/build.h:1067:23: note: each undeclared identifier is reported only once for each function it appears in
build/include/build.h:1068:9: error: implicit declaration of function 'bglDisable' [-Werror=implicit-function-declaration]
build/include/build.h:1068:20: error: 'GL_FOG' undeclared (first use in this function)
build/include/build.h: In function 'pop_nofog':
build/include/build.h:1077:9: error: implicit declaration of function 'bglPopAttrib' [-Werror=implicit-function-declaration]
source/game.c: In function 'G_ReadGLFrame':
source/game.c:3509:13: error: implicit declaration of function 'bglReadPixels' [-Werror=implicit-function-declaration]
source/game.c:3509:41: error: 'GL_RGBA' undeclared (first use in this function)
source/game.c:3509:49: error: 'GL_UNSIGNED_BYTE' undeclared (first use in this function)
cc1.exe: some warnings being treated as errors
Failed building obj_win/game.o from source/game.c!
						
                                                 Gambini, on 27 January 2013 - 07:49 AM, said:
Gambini, on 27 January 2013 - 07:49 AM, said:
 Helixhorned, on 27 January 2013 - 12:39 PM, said:
Helixhorned, on 27 January 2013 - 12:39 PM, said:
 Helixhorned, on 27 January 2013 - 12:39 PM, said:
Helixhorned, on 27 January 2013 - 12:39 PM, said:
 
 This post has been edited by Gambini: 28 January 2013 - 04:20 PM