High Treason, on Jul 31 2010, 12:38 PM, said:
Oh dear, another GayStation fanboy

it's people like you that ruined gaming.
I completely skipped the PSX/N64/SAT console generation, I only had a PC at the time. I'm certainly not a fanboy, I can just understand that there are plenty of games available for the Playstation that people loved. Sports games were popular on the platform too.
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Saturn was not "Terrible" - though its true that it was hard to develop for, mostly due to having two processors and nobody knowing how to use them, especially given that Sega would not send out the documentation or development hardware, and people are still baffled today by various aspects of the system. Otherwise you can not argue with it, it was by far the most advanced.
No, it wasn't the most "advanced". Hell, the main processors in it were two SH2s which were previously used in the 32X. It's 3D capabilities were extremely poor and suffered from many graphical artifacts thanks to it rendering quads instead of triangles.
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Sega pioneered most of the technology and methods used today, including use of multiple processors wether you like it or not
HAHAHA No. Atari went with multi-processor designs for home consoles way before Sega did and it's not like Sega did it well anyway. The two SH2s are bottlenecked and it is literally impossible to use their full potential, something that wouldn't have happened if it weren't for the ad-hoc design decisions they made in order to compete with the Playstation.
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hey, I was a Nintendo fan, but even I admitted this and that Nintendo had flaws of their own.
All the consoles had flaws, some more severe than others. The Playstation is probably the most elegant design despite the quality control issues with the CD laser in early model revisions. The fact that they are still manufacturing a miniturised version of the Playstation hardware (the I/O chip in the PS2) is a testament to the platform's versatility. The N64 wasn't quite as well designed, but it could pull off some pretty great stuff when pushed hard. It's certainly more powerful than the PSX or Saturn, despite it's shitty texture memory. The only truly impressive 3D engine I can remember on the saturn was Lobotomy's Slavedriver engine which was used for Powerslave, Duke3D and Quake and even that is beaten out by later N64 games (Indiana Jones and the Infernal Machine is a good example as are most Factor 5 games).
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Look up "
Sonic X treme - Saturn" on YouTube and you try to tell me for one second that it would not have made Nintendo shit their pants had Sonic Team not been the bunch of failures they were (Failing to complete around 60% of the games they were supposed to make) yeah, right.
Sonic Team weren't even developing Sonix Xtreme, STI was. Besides, graphically that doesn't even compare favourably to Mario 64, let alone Conker's Bad Fur Day or the Banjo Kazooie series.
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Speaking of Nintendo, yeah, there were decent games, but that was all, other than that, still a poor system with poor design, might have had power but it had no way of using it, see it as a bottle neck at the end of a thick tube of awesome trying to escape. You can not deny for one second that lack of DMA on a 200Mb/s BUS with an effective 4Kb of Video RAM was a very poor choice for Nintendo. Later games looked OK (Conker's Bad Furday for example - awesome game) due to the fact that programmers spent about two months coding ways of bypassing the major flaws with memory limits and flawed hardware, if only they spent that long with the Saturn....
So what you're saying is that the N64 is flawed but if time is spent optimising games can look fantastic and the Saturn is flawed but if time is spent optimising games can look fantastic, yet somehow the Saturn has the better hardware? Nintendo may have made some bad hardware decisions but the Saturn was even worse! Games actually being good or not is a matter of taste anyway so it's pointless arguing about that.
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PlayStation does have design flaws, everything does, even the Nintendo 64 doesn't suffer that wobbly graphical rubbish that sets off everyones epilepsy
Sets off
everyones epilepsy? The Playstation is one of the most popular electronic device to exist! The artifacts don't bother me and I'm sure it doesn't bother the majority of the population. I find it funny that you go on about the Playstations awful polygon rendering when, as mentioned earlier, the Saturn had it's own distracting rendering quirks.
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even... going back to it, the Commodore 64 which was never designed to render polygonal graphics at all does not have this issue. And if you don't think melting disc drives are a design flaw I seriously don't know how you dare contradict me. The PlayStation is based on designs for Nintendo, intended to be linked to the Super Famicom (The same way the SatellaView did) - a fourth generation console, the PlayStation suffers because of this.
A ZX Spectrum can renderer 3D polygons. Fuck, anything that is capable of rasterising an image is capable of 3D polygons. The technology used in demo you linked, while impressive at a technical level would be impractical to use in a game. Regarding the melting disc drives the use of plastic gears in the Playstation's CD Drive is a mechanical flaw and since we are talking about the technology I don't think it's relevent.
And you say the Playstation suffers for being based off hardware originally meant for being an addon? How? By linking to an older console, does the newer technology in the add-on has to be inferior for some reason?
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Also, my 386 was beating the PlayStation already, and that was effectively a consumer level device by that point and it wasn't even designed to do games, here,
Ultima Underworld came out 1992, older than even Wolfenstien 3D yet looks better than most of those PlayStation games, it had 3D objects and Dynamic lights in places, though it had to be scaled back due to lack of computer power, however, makes you realise how old that PlayStation was by then.
Oh geez scaled back due to computer power well golly gee maybe that's because your 386 wasn't as powerful as the Playstation! Not to mention that at the time Origin 3D games mocked for not running well on any system that existed. Framerates were in low-teens on even relatively high-end hardware and that was with a small viewport and very limited 3D geometry. The Playstation could pull off 3D scenes far more complex than UU at 60fps.
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If you wanna carry on the debate, can we not do so in this thread? I don't want to trash someone elses... Oh wait, I just noticed, blackhearted started it, screw it.
It's sorta pointless, you're too stubborn probably because of ass burgers. I have assburgers too, though I have the advantage of being correct.