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What do think was the worst 3rd party Duke game?  "Don't troll or go off topic"

#1

I think it was LOTB.
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#2

http://www.youtube.c...h?v=iwGFalTRHDA
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#3

View PostThe Commander, on Jul 25 2010, 01:18 PM, said:


Don't get it
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User is online   Lunick 

#4

View PostThe Commander, on Jul 26 2010, 08:18 AM, said:



http://www.youtube.com/watch?v=T3n0vBcW5fc...feature=related
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#5

View PostLunick, on Jul 26 2010, 06:14 PM, said:


http://www.youtube.c...h?v=bdX92_596i4
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User is offline   TerminX 

  • el fundador

  #6

Do bad third party ports of Duke 3D count? The PlayStation version had horrible framerate and control issues that pretty much ruined the game, and the iPod Touch version has even worse controls than that.
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User is online   Lunick 

#7

View PostThe Commander, on Jul 26 2010, 06:20 PM, said:



i got owned

Anyways, the psx port is terrible
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#8

View PostTX, on Jul 26 2010, 07:43 PM, said:

Do bad third party ports of Duke 3D count? The PlayStation version had horrible framerate and control issues that pretty much ruined the game, and the iPod Touch version has even worse controls than that.

Other than the music and maybe that it supported PS link up, it was bad.
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User is online   Lunick 

#9

View PostThe Commander, on Jul 26 2010, 08:27 PM, said:

Other than the music and maybe that it supported PS link up, it was bad.


I still wish someone would somehow make the exclusive levels
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#10

View PostTX, on Jul 25 2010, 11:43 PM, said:

Do bad third party ports of Duke 3D count? The PlayStation version had horrible framerate and control issues that pretty much ruined the game, and the iPod Touch version has even worse controls than that.

Yeah i suppode so...
(BTW Lunick, Comannder STAY ON TOPIC!)

This post has been edited by blackharted: 26 July 2010 - 03:47 AM

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#11

If I didn't think much about it, I'd say DUke Nukem 64 (As I think that was ported by a third party) but that is more that I hate that system, so I'm gonna have to say, Time to Kill, god, that game cost me over ¤30 when I bought it from Makro all those years back.

The Saturn port of Duke 3D is a little weird, but I don't mind it too much, I suspect it would be a lot better if I could find a working 3D controller.
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#12

View PostHigh Treason, on Jul 26 2010, 04:49 AM, said:

If I didn't think much about it, I'd say DUke Nukem 64 (As I think that was ported by a third party) but that is more that I hate that system, so I'm gonna have to say, Time to Kill, god, that game cost me over ¤30 when I bought it from Makro all those years back.

The Saturn port of Duke 3D is a little weird, but I don't mind it too much, I suspect it would be a lot better if I could find a working 3D controller.

You WHAT? How in God's name can you? Fucking hell some of the greatest games EVER were on that console!
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User is offline   Shawneth 

#13

My first experiance with Duke Nukem is from the Nintendo 64 version, so I say that the 64 was actauly pretty good, I wish they put the game with the full stuff though, they included the original levels as well as some atomic maps, not enough though. Why would they do that?! They excluded one of the funnest bosses (The very last) out of the game, THAT was widely disapointing.
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#14

blackhearted said:

You WHAT? How in God's name can you? Fucking hell some of the greatest games EVER were on that console!

Oporix said:

My first experiance with Duke Nukem is from the Nintendo 64 version, so I say that the 64 was actauly pretty good


Oh, the game was good, but the N64 was a very weak system, 4Kb effective texture memory, no DMA, slow ass BUS and a tonne of Latency, a big waste of a system that could have dominated, this was a big factor in developers switching to Sony (And I don't like the PlayStation much either) - I find that a lot of the games from the entire 5th generation were boring as hell.

As a system, the Saturn was probably the best thing in that generation, might have lacked games and Sega's management was poor (thus the system not doing as well as it might) - this system didn't actually fail that bad, finishing middle of it's generation.

Anyhow, I'm sticking to Time to Kill being the worst 3rd party Duke game.

This post has been edited by High Treason: 26 July 2010 - 09:25 AM

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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#15

View PostHigh Treason, on Jul 27 2010, 05:21 AM, said:

Anyhow, I'm sticking to Time to Kill being the worst 3rd party Duke game.

I disagree.
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#16

Go on then Commander, what is the worst? I'm curious... Saturn port? Duke Nukem Mobile (Was that 3rd party)?

Ah, damn, I remembered one, wasn't there that crappy Tiger Electronics version and the Mega Drive one...

If we can count the Mega Drive version maybe that's the worst one now I think on it.
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User is offline   TerminX 

  • el fundador

  #17

So, what's with your avatar? Quake was awesome. Some of the best mods ever were for Quake.
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User is offline   Inspector Lagomorf 

  • Glory To Motherland!

#18

I, too, marvel at High Treason's bizarre avatar.
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#19

Do you like it? I made it myself, my avatar is to express my disgust at QuakeCon and Quake in general, I can't believe that nonsense is still around. Quake fails, it's like Halo several years before Halo, here, let me list a few things;

1. Quake is grossly overrated
2. Quake was one of the first games to have that slow-moving walking in syrup things going on
3. The controls make no sense and are unresponsive
4. The graphics are terrible, Terminal Velocity looked better, hell, Ultima Underworld was better
5. Quake did not invent Polygonal graphics, they existed way before that
6. The original release suffers from major compatibility problems and low framerates
7. Did I mention it's overrated

The mods were good? Maybe, but I think the Duke 3D modding community have done a lot better, especially given that the engine we have to use is a lot more limited than Quake (Maybe not so much of a gap nowadays though)
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User is offline   Inspector Lagomorf 

  • Glory To Motherland!

#20

In other words, you hate it for the sake of hating it.
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User is offline   Sangman 

#21

Personally, I just dislike Quake because it was so brown and stuff
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#22

View Postblackharted, on Jul 25 2010, 05:10 PM, said:

I think it was LOTB.



I agree LOTB - excellent idea lots of potential - never even came close.
Now a live action weekly TV series based on the game?
That might change my mind
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User is offline   Shawneth 

#23

Quake has it's own convention? That is pretty pathetic, probably because Romeo had so much money left-over from doom.

"Arrhhh! I hate that Duke Nukem character, he is taking all of my precious gold! Quake totally failed so I guess now we should use our millions of dollars to create our own convention for it to make it look like it was more succesful than Duke Nukem 3D..... Yes...... YES! YES!!!!!"

I could exprss my point better but I am too tired...
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#24

View PostHigh Treason, on Jul 26 2010, 09:21 AM, said:

Oh, the game was good, but the N64 was a very weak system, 4Kb effective texture memory, no DMA, slow ass BUS and a tonne of Latency, a big waste of a system that could have dominated, this was a big factor in developers switching to Sony (And I don't like the PlayStation much either) - I find that a lot of the games from the entire 5th generation were boring as hell.

As a system, the Saturn was probably the best thing in that generation, might have lacked games and Sega's management was poor (thus the system not doing as well as it might) - this system didn't actually fail that bad, finishing middle of it's generation.

Anyhow, I'm sticking to Time to Kill being the worst 3rd party Duke game.

Oh that is just the biggest load of pig crap i've EVER herad in my entire life!

EVERYONE no let me rephrase that, REAL gamers loved the PS EVERYONE liked the N64! OK? EVERYBODY!!!
Theres NO WAY anything you said could be true. I mean really some of the greatest gamer ever came from that gen. You are just.... DAMN how the hell could you say all that?

This post has been edited by blackharted: 30 July 2010 - 01:19 PM

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User is offline   Mikko 

  • Honored Donor

#25

View Postoporix, on Jul 27 2010, 03:24 AM, said:

Quake has it's own convention? That is pretty pathetic, probably because Romeo had so much money left-over from doom.


It's more like a big LAN party with some Quake competitions. QuakeCon is a few weeks away and they tend to broadcast tournaments live. It's great entertainment, especially now with QuakeLive.
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User is offline   Spirrwell 

  • tile 1018

#26

I think that it was Duke Nukem Zero Hour, the game wasn't all bad, but I definitely like Duke Nukem Time to Kill and Duke Nukem Land of the Babes. I guess that's my opinion though.
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User is offline   SwissCm 

#27

Tie between Duke Nukem 3D for the Genesis and Duke Nukem 3D for the Game.com

I think the Game.com wins though since at the very least the Genesis version had an interesting, if misused 3d engine.

EDIT: Also, Saturn version was actually pretty damn cool. Probably the best console port for that generation.

This post has been edited by SwissCm: 30 July 2010 - 03:03 PM

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#28

Well, I'm kind of bored and I need a laugh, so here goes.

Quote

Oh that is just the biggest load of pig crap i've EVER herad in my entire life!

Really? Wow, now nobody can say I never acheived anything :)

Quote

EVERYONE no let me rephrase that, REAL gamers loved the PS EVERYONE liked the N64! OK? EVERYBODY!!!
Gamers are notoriously stupid and are easy to sell crap products to, look how big Halo was, and we all know it was complete codswallop. Funny really, because people like me that collect such systems spend more time oggling over the Saturn as a very sad thing, that console was way ahead of its time and finished middle of its generation mainly due to bad management from Sega, but as a console it is absolubtely phenominal.

You can not for a second deny the weakness of the Nintendo 64, read about it anywhere and look at all the gourad shading due to inability to load any reasonable amount of textures and the drops in framerate due to slow BUS and access times with that lack of DMA. Very poor piece of hardware, my Commodore 64 could do better and had more Video RAM.

PlayStation had some decent games, but as a console it was already outdated when it came to the market, the disc drives in earlier models would often overheat and the laser would get stuck, the graphics shake and wobble due to various design flaws. The analog controller was nice though.

Quote

Theres NO WAY anything you said could be true. I mean really some of the greatest gamer ever came from that gen.

Really, so why is everyone still playing games from the fourth generation instead?

Quote

You are just.... DAMN how the hell could you say all that?

Because it's just... FACT! how the hell could you not know this.

Well, I've had my fun for the evening anyway.
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User is offline   SwissCm 

#29

From a hardware point of view the Saturn was terrible. Take a bunch of seperately designed components designed by different engineering teams, smash them together, then add an extra SH2 processor to make up for the fact that it was terrible at 3D and you have the overpriced, inelegant and over-engineered failure of a system called the Saturn. Every Saturn developer that has ever been interviewed has admitted that it was an absolute nightmare to develop for.

The N64's library was small but there were some excellent games there. The Playstation had some great games too, many franchises started on that platform that still exist to this day. The Saturn had a decent enough library, particularly in Japan, but for US and PAL owners it was the worst choice of the three with hardly any third party titles at all and even shitty first party support, not often you see a console manufacturer making PC versions of games that are traditionally only on their own platform.

You also are putting way too much shit on the N64; it was flawed but it was still easily the most powerful of the 3. Some of the later titles looked like early Dreamcast stuff thanks to tight optimisation and efficient microcode.

EDIT: PSX graphics don't "shake and wobble" due to "design flaws". Sacrificing speed over 3D precision was a deliberate decision. Calling it outdated when it came to market is a load of bullshit, there wasn't any consumer level device that could produce what the PSX did by 1994.

This post has been edited by SwissCm: 30 July 2010 - 05:58 PM

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#30

Oh dear, another GayStation fanboy :) it's people like you that ruined gaming.
I'm not gonna bash you, because I kind of like you (as a forum member anyway) - so I'll jsut correct the errors in your otherwise sound argument.

Saturn was not "Terrible" - though its true that it was hard to develop for, mostly due to having two processors and nobody knowing how to use them, especially given that Sega would not send out the documentation or development hardware, and people are still baffled today by various aspects of the system. Otherwise you can not argue with it, it was by far the most advanced. Sega pioneered most of the technology and methods used today, including use of multiple processors wether you like it or not - hey, I was a Nintendo fan, but even I admitted this and that Nintendo had flaws of their own. Look up "Sonic X treme - Saturn" on YouTube and you try to tell me for one second that it would not have made Nintendo shit their pants had Sonic Team not been the bunch of failures they were (Failing to complete around 60% of the games they were supposed to make) yeah, right.

Speaking of Nintendo, yeah, there were decent games, but that was all, other than that, still a poor system with poor design, might have had power but it had no way of using it, see it as a bottle neck at the end of a thick tube of awesome trying to escape. You can not deny for one second that lack of DMA on a 200Mb/s BUS with an effective 4Kb of Video RAM was a very poor choice for Nintendo. Later games looked OK (Conker's Bad Furday for example - awesome game) due to the fact that programmers spent about two months coding ways of bypassing the major flaws with memory limits and flawed hardware, if only they spent that long with the Saturn....

PlayStation does have design flaws, everything does, even the Nintendo 64 doesn't suffer that wobbly graphical rubbish that sets off everyones epilepsy (I can't even look at the TV if a PS1 is running sometimes) - even... going back to it, the Commodore 64 which was never designed to render polygonal graphics at all does not have this issue. And if you don't think melting disc drives are a design flaw I seriously don't know how you dare contradict me. The PlayStation is based on designs for Nintendo, intended to be linked to the Super Famicom (The same way the SatellaView did) - a fourth generation console, the PlayStation suffers because of this.

Also, my 386 was beating the PlayStation already, and that was effectively a consumer level device by that point and it wasn't even designed to do games, here, Ultima Underworld came out 1992, older than even Wolfenstien 3D yet looks better than most of those PlayStation games, it had 3D objects and Dynamic lights in places, though it had to be scaled back due to lack of computer power, however, makes you realise how old that PlayStation was by then.

If you wanna carry on the debate, can we not do so in this thread? I don't want to trash someone elses... Oh wait, I just noticed, blackhearted started it, screw it.
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