The Commander, on Jul 7 2010, 12:28 AM, said:
Now you find me something in Generals that ties it to the story line of Red Alert or Tib Sun.

Uhhh, the particle cannon is kinda similar to the ion cannon.... nah I've not nuthin. Not that I'm trying to defend EA though
oporix, on Jul 8 2010, 03:23 AM, said:
Ha! It's not a nuke, it's an atom bomb. But wait, why would they change that? I think people would perfer atom bombs.
You mean people would prefer the name atom bomb to nuke?
In fact, while we're on the subject of superweapons, I think they're the thing EA stuffed up the most in CnC imo.
I mean, once you've got access to a ready nuke or ion cannon, you can take out half a base if not more! I remember when the ion cannon was barely powerful enough to take out one obelisk of light. Actually iirc in Tiberian Sun, it couldn't even take out an obelisk of light. I although thought the nukes and other missiles in the games were well balanced. Now there isn't even any real difference between the ion cannon and nuke, and as if they weren't powerful enough already, they threw in all these other support powers
Another issue I'm sensitive about are the 'epic units,' which also used to be fun. The commando and tanya had serious attitude, and my favourites were those from Tiberian sun: Ghoststalker, the Cyborg commando, and the Epic Mammoth Mk 2

From what I heard about Kane's wrath (I didn't bother with it) they're actually bragging about these new units like they're some kind of revolution; "oh, check out these awesome new 'epic units' they're soooo cool and powerful and you have to build a new structure just to make them... buy our stupid game"
Now I'll probably skip going into details of how they stuffed up the gameplay by making each side similar and rock-paper-scissorsy (I didn't mind in in generals but in a true CnC game each side must have COMPLETELY different gameplay/strengths/weaknesses).