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Maps from Duke Nukem Tapwave Zodiac

User is offline   zooka 

#1

Hi everyone. I made a map extraction tool for Duke Nukem Tapwave Zodiac (Duke Nukem Mobile), here is the repo if you want to take a look: https://github.com/h...p95/dntz-parser. I was supposed to finish it earlier, but I've been busy with university and work, so the tool isn't as finished as I wanted.

The extracted maps are here: https://drive.google...ZM2BtN4MNOhciy5


And here is a brief description of each file/folder:
ent_tw/ -> Folder containing all the files from ent_tw.cfl
game_tw/ -> Folder containing all the files from game_tw.cfl
Maps/game_tw -> Folder that contains only textures and sprites, .pcx files were converted to .png here
Maps/*.txt contains "gr_" info
Maps/*.csv contains "gr_" coordinates. NOTE: there are enemy coords that exists as a mesh in the .obj (a cube) and others who are only coords.


The following .tga plane meshes in the .obj are Billboards sprites:
FireHydrant
Winebottle
Whiskey
fir_
balloon_red
balloon_pink

Here are some pics:
Posted Image
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