As i was living under the rock, only now i found that Ken has released Build2 in 2011
so far i was able to update its source to later direct X version and make it compilable.
Turned out it has innate support for duke3d maps, with few tweaks.
So im starting it as public project to remake duke3d on top of build2, spice it up with better scripts and etc.
LINKS:
Github
Discord
Ken's Build2
Whats also important - ive overcome my social avoidance and sent letter to Ken to aid the effort, but if you have direct contact with him, please ping him somehow, ty!
Everyone is more than welcome to join, as time is quite a luxury nowadays, project demands more hands and brains.
Here are few screens to start the saliva secretion:


