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True transparent in DOS Atomic Edition 1.5

#1

Shitty gif representation:

https://jumpshare.co...IoBm7x4LytU5owJ

The .map, obviously it runs in DOS (cue fourteen D'ohs! in quick succesion):

https://drive.google...ew?usp=drivesdk
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#2

Don't try and add cute little trims, like caution tape on the floor and things, because the room, as far as I've tested, has to be pretty much empty, or at the least, make sure furniture is in angles that dont mess the floor up (HOM), maybe some white walls blocking door entrances, ect.

There is a slight bug where if you try to swim in the water, you just float between floors, with no swim-bobbing/swaying, no water textures, or blueness of the underwater sector. You can still submerge yourself, and jump out too. In fact, if you hold jump a little, the screen will raise and you will bob, with some nice looking transparent water too.

Enemies look a bit odd swimming in it, because usually the opacity of the water prevents the player from observing them becoming half invisible. Looking at enemies swimming from the underwater view gives a strange, but not too noticeable visual effect.

Also, if you go into chase mode, jump in the water, look down, and make sure you're properly bobbing, then you'll get the funny effect of Duke's severed legs (down from the knee) floating above his head, animated and all.

This post has been edited by The Real Mr. Nuke Man: 12 February 2025 - 07:39 PM

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#3

Oh, and you can't shoot bullets through it!
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