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DukeBlaze Launcher "Launcher for eDuke32"
#1 Posted 23 December 2024 - 08:49 AM
DukeBlaze is a Launcher for eDuke32 that will allow you to easily run custom maps and modifications, and build your own collection.
Unfortunately I have not found on the Internet a convenient launcher for Duke Nukem 3D, which would allow in two clicks to run various user-generated content and even more to compose their own collection. As a result, I came up with the idea of creating such a launcher primarily for myself and my friends. It would allow me to share a ready-made, pre-configured library of user-generated content for the game. It's still in the early stages of development, but the core functionality is already working and I'd like to share the results of my work with you. Hope you'll like it
What has been implemented at this stage:
- Creating presets of user-generated content.
- You can drag and drop files(grp,con,map and etc.) and run them with your eduke32.exe
- Easily set up and save as preset additional parameters such as: game directory, alternate cfg, skill level, addon, respawn mode and more.
- Additional command-line arguments.
- Description for each preset in your collection
What is planned to be added in the next updates:
- Language support
- Hotkeys
- Export/Import user collection
- Multiplayer features?
I will be grateful for found bugs, errors, as well as for advice on improving the Launcher.
Download DukeBlaze Launcher (GitHub)
How to install
1) Download the latest version from the [github] page and extract the archive into the eduke32 folder.
2) Run DukeBlazeLauncher.exe and make sure you select the correct version of eduke32.exe in the Settings menu
3) Press RUN button to play
How to run a map/grp/con/def/zip
1) Drag and drop the file into the Files field
2) Press RUN button to play
How to make grp/con/def file as main (-grp/-gamegrp, -h/-mh, -x/-mx)
1) Drag and drop the file into the Files field
2) Select grp/con/def file
3) Under the Files field, you will now see the "Replace Main" checkbox. Tick it if you want to
How to save preset to your collection
1) Select the folder in the preset tree where you want to save your new preset
2) Customise your preset using all available fields (Files, Additional parameters, Description ant etc.).
3) Write the name of the preset in the Preset Name field
4) Click Save Preset button
How to run saved preset
1) Select the preset in the preset tree
2) Press RUN button to play
How to add description to preset
1) Before saving the preset, click the Description button, add your text and click Save button
How to read saved description
1) Select the preset in the preset tree
2) Press Description button
How to run the mod for another Duke3D.exe file
1) Select "Custom eDuke32.exe" in the Additional Parameters field
Where I can find my preset library
\LauncherData\Description.dat
\LauncherData\Presets.dat
\LauncherData\PresetsSettings.dat
\LauncherData\Settings.dat
Important! The additional content must be in the folder with the Launcher. I don't know why, but eDuke only works with relative paths
Yes, this is my first post on the forum. Before that, I was always in readonly mode.
I hope this is helpful
This post has been edited by dragzxnd: 23 December 2024 - 09:39 AM
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