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[RELEASE] Space Port rebuild (gedoyo v1.0)

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A slightly more spacious version of the Duke64 map 09 "Space Port" (E2L1)
with some extra areas. This time around there is also a stand alone copy
of the map with the only differences between
the two being a lighting effect and some pickups.

Unofficial secrets were made into normal secrets, just be sure to enter them
for credit. The jetpack in particular has been converted into a humble secret.


gedoyo 1.0 - mirror

Attached File  09 Space Port Ukobat gedoyo.7z (41.92K)
Number of downloads: 36
Attached File  09 Space Port Ukobat StandAlone.7z (41.95K)
Number of downloads: 52

Difficulty Settings: Yes
Coop: Yes <but not supported by gedoyo>
Dukematch: Yes <but not supported by gedoyo>
Length: "5 minutes"
Built & Tested with EDuke32 r10166 12/5/22
Eduke no later than r10458 9/25/23 recommended
video mode: Polymost-- you might get away with Software on this one but there
are a few rooms where both can be seen on top of the other.


-bugs and such-
A certain bigforce wall won't spawn visible ripples when shot because
it is underneath another sector.
The "UNDER ATTACK HELP!" screen was left out.
For reasons the Dukematch spawn at the top of the shaft had to be moved.
Spoiler





gedoyo details
Spoiler

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