Hi there,
I have just build eduke32 from latest GIT sources, on GNU/Linux, using an x86_64 computer.
The resulting engine seems to work very well with the classic renderer, however, it shows some black textures with both the POLYMOST and POLYMER renderers, using Intel MESA driver (latest stable MESA, which is 24.0.1).
Is that expected? Seems to be related to lighting somehow.
I am asking because, if it's a driver problem, it should be reported to the MESA devs, but maybe it's an engine limitation with those fancy hardware renderers.
I am attaching a pic that shows the problem.
