NightFright, on 24 January 2024 - 01:15 PM, said:
Well, actually that's Sean's pack. XD But well, I guess I can live with the PerK sounds blending in with the port-interpolated originals. Kinda got used to it by now. That's what happens after a while. Everything else sounds wrong.
Actually, I linked wrong version. This is the one I am using
https://www.moddb.co...lity-sound-pack
Yes, it's from the same guy, but he is the person who taught me how to upscale sounds with one of his methods which I really abused for my sound packs. However, I wasn't doing it always correctly and Duke one has some high pitch pops which I am going to fix soon. I used it for Blood as well, but this time I was more careful.
Quote
Hasn't Dzierzan got enough on his plate with HQ sound packs and voxel packs and smooth weapon packs for Blood, Duke Nukem 3D, Powerslave, Redneck Rampage, Shadow Warrior, Dark Forces, Outlaws, TekWar...
lol, TekWar, I am not this crazy! Although I consider making HQ sound pack for RR as well as I found quite a lot sounds for it (all documented). But sometimes I think I've opened way too many projects like that... Ohh well.
EDIT: On the side note, I made the sound pack which includes only 22 kHz sounds
https://www.moddb.co...ze-fresh-supply for those who want better sounds but not that super HQ either