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Duke Nukem Zero Hour Decompilation and PC Port?

User is offline   PeeMoldy 

#1

https://github.com/G...keNukemZeroHour

A decompilation of Duke Nukem Zero Hour appears to be over 90% complete! Does that mean a PC Port could soon be made, much like Ship of Harkinian after the OoT decomp was complete? Can you imagine playing DNZH on your PC at 60 FPS or higher?

https://www.youtube....?feature=shared
2

User is offline   Ninety-Six 

#2

That would be awesome. No longer bound to that thing charitably described as a controller.
0

User is offline   PeeMoldy 

#3

Yep, though you likely could have a controller as an option if you wanted.
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User is offline   Ninety-Six 

#4

View PostPeeMoldy, on 09 December 2023 - 09:38 PM, said:

Yep, though you likely could have a controller as an option if you wanted.


Oh, no doubt, but I specifically meant that controller. The thing made for people with three hands and is awkward to hold for everyone else.
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User is offline   Kerr Avon 

#5

Are there any updates about this project, please?

Duke Nukem: Zero Hour is a fantastic game, and having a native Windows version would be brilliant. Especially if they add either mid-level checkpoints, or a save anywhere function (DNZH, which is N64 only, only saves between missions).
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User is offline   PeeMoldy 

#6

View PostKerr Avon, on 29 July 2024 - 11:56 AM, said:

Are there any updates about this project, please?

Duke Nukem: Zero Hour is a fantastic game, and having a native Windows version would be brilliant. Especially if they add either mid-level checkpoints, or a save anywhere function (DNZH, which is N64 only, only saves between missions).



Code US = 99.12%

Bytes US = 94.96%

It's getting closer to 100% completion!
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User is offline   Kerr Avon 

#7

I PM'd the bloke (via Youtube) who was making the DN:ZH PC port, and he says it's fully working and almost complete, but that he won't be distributing it to anyone, as he's worried about potential legal ramifications. I'm *really* disappointed about this, but we can't blame him, of course.

I really hope someone else starts work on porting DN:ZH, a PC version would be brilliant.
1

User is offline   Ninety-Six 

#8

 Kerr Avon, on 07 September 2024 - 01:19 PM, said:

I PM'd the bloke (via Youtube) who was making the DN:ZH PC port, and he says it's fully working and almost complete, but that he won't be distributing it to anyone, as he's worried about potential legal ramifications. I'm *really* disappointed about this, but we can't blame him, of course.

I really hope someone else starts work on porting DN:ZH, a PC version would be brilliant.


Maybe he should send it to someone in a country where that's not an issue.
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User is offline   Hammerhans 

#9

Any news on this, I am sure someone can "take it of his hands" and anonymously post it? It's not like it's still selling or anything lol.
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User is offline   Kerr Avon 

#10

View PostHammerhans, on 21 January 2025 - 05:00 PM, said:

Any news on this, I am sure someone can "take it of his hands" and anonymously post it? It's not like it's still selling or anything lol.


Surely any capable programmer could compile the source code from the online decompilatied source code into
a PC native build of the game, and release it for anyone to download and play?

Also, is there a webpage or forum or whatever that hosts other PC builds of N64 games that were decompiled via this (or similar) process? When the news of this new process
came out, the gaming-news websites made it sound like in a short time many N64 games would son be available as PC native programs, but I've not, as far as I can remember,
seen much progress being reported online.
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