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WIP canyon map / TROR advice  "Working with slopes"

User is offline   BestViking 

#61

Just dropping by to let you know the map is still being worked on, but I have a lot less time now than in the summer, so it might take some time until the next progress update.
Current status is that now I've got all the main areas sketched out, plus the ending area. What remains is to create some pacing in the map. Throw the player around a little bit so the map feels bigger.
It's huge, but you can run through it real fast. This process of course includes adding more gameplay, and trying to make some cinematic effects. Triggered SE's and all kinds of things to add spice.

Then comes general detailing. My cave system is really basic, so I need to polish it up and make it more exciting to walk through. Add enemies, balance weapons and ammo...
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