Well the title is explicit enough I suppose. Latest build that works well is r9889 from 06/01/2022. I haven't tried out every one afterwards, but all those that I tested from r9933 to the current one r10212 do have this crash.
More precisely, the crash occurs at the beginning of a level load after hanging for a short while at 0%. And when restarting the game some elements are garbled, like the 'atomic' green badge.
For my tests I unzipped eduke32 and put inside duke3d.grp & duke.rts with an autoload folder containing the hrp. The only specific settings I changed were autoload of course, and windowed mode.

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