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[Raze/ Dukegdx] Alien world order Bosses.

User is offline   Man 'o War 

#1

If you've seen Civvie's Alien World Order video you know what i'm talking about. All the big level-end bosses turn into their mini counterparts. Now, i really would like to play this episode (as it's my favourite), but the gearbox port has a disgustingly low FOV, and is just overall garbage. Thing is, the mini-bosses just straight-up broke any sense of difficulty the end-level bossfights had (and they used to be my favourite fights in the game). Considering they didn't want to "buff" the Cycloid Incinerator in Buildgdx, to stay as "vanilla as possible" , will this be fixed anytime soon?
From what i've read, this also happens in the Eduke stopgap version (but please enlighten me if it's fixed there.)
0

User is offline   Ninety-Six 

#2

That was fixed in the stopgap ages ago. The big actual bosses are back to being their big actual boss selves.
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User is offline   Man 'o War 

#3

 Ninety-Six, on 20 July 2021 - 12:23 PM, said:

That was fixed in the stopgap ages ago. The big actual bosses are back to being their big actual boss selves.


Thank you!
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