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TROR CBP RPOJECT
#31 Posted 06 August 2021 - 03:28 AM
This post has been edited by ck3D: 06 August 2021 - 03:29 AM
#32 Posted 12 August 2021 - 01:06 PM
Almost done with my part, hope to wrap it up this weekend, who's next?
#33 Posted 13 August 2021 - 02:26 PM
Great! Sang has sent me the finished version of his part, its ready for the next mapper!
#34 Posted 02 September 2021 - 07:01 PM
This looks like fun. I was wondering if I could try and add something to the map?
#35 Posted 03 September 2021 - 05:13 PM
You can, if you like you can be next as nobody has taken the map yet. I will send you the level if you want to work on it now?
#37 Posted 03 September 2021 - 09:19 PM
Wonderful, I sent you the map on discord, great to have another mapper onboard! Welcome!
#38 Posted 04 September 2021 - 06:38 AM
Got the map. But I'm not sure what the game play will be like. So I'm adding some detail to the map. Already put my part with the TROR in.
#39 Posted 08 September 2021 - 07:26 AM
I think the idea is to keep to our own distinct sections and not to alter those made by others
#40 Posted 08 September 2021 - 12:25 PM
I know. I spoke to William Gee about this a few days ago on Discord. Had to start over because I was unaware on where to start. I've got about 500 walls left to map with.
PS : I'm used to putting in a lot of detail these day. So having to work within 1000 walls has been interesting. Reminds me of the old DOS limits. Only now, I have TROR.
PS : I'm used to putting in a lot of detail these day. So having to work within 1000 walls has been interesting. Reminds me of the old DOS limits. Only now, I have TROR.
This post has been edited by Graphics: 08 September 2021 - 12:30 PM
#41 Posted 09 September 2021 - 05:32 AM
if there are no other new mappers, i'd like to take a swing at this aswell
#42 Posted 10 September 2021 - 01:03 AM
Hey Jimbob. I should be done my part in a few days. It was my birthday on the 9th. I'm hoping William Gee will approve. You've got my vote.
#44 Posted 10 September 2021 - 06:00 AM
awesome, i'll start to think off some ideas and get to work as soon as i get the map
#45 Posted 10 September 2021 - 11:35 PM
I have sent the map to jimbob, so 3 mappers finished 1 building. Who wants to go after jimbob?
And if anybody else wants to join, you can we have room for more mappers.
And if anybody else wants to join, you can we have room for more mappers.
#46 Posted 14 September 2021 - 04:36 PM
jimbob is finished, we are now open for the next mapper... Who wants the map now?
+ Anybody can still join in at this point.
+ Anybody can still join in at this point.
#47 Posted 14 September 2021 - 04:40 PM
People in the project so far, finished list in order.
William Gee (Finished)
Sang (Finished)
Graphics (Finished)
jimbob (Finished)
ck3D
pavigna
Gerolf
Aleks (doing the ending)
William Gee (Finished)
Sang (Finished)
Graphics (Finished)
jimbob (Finished)
ck3D
pavigna
Gerolf
Aleks (doing the ending)
#49 Posted 24 September 2021 - 09:06 PM
Just saw that list, I reckon pavigna is in the same situation as I am right now trying to finalize his maps for Project A.W.O.L. and that's most likely going to be keeping us busy until release, so perhaps Gerolf (if available, or anyone else really) should be going first. Whoever manifests themselves!
This post has been edited by ck3D: 24 September 2021 - 09:06 PM
#50 Posted 07 October 2021 - 08:37 PM
I'm looking forward to seeing the final map. Will we be able to bug check the map together? Like at the end maybe fix any bugs that might come up.
#51 Posted 07 October 2021 - 09:17 PM
Everyone in the project will get a chance to see the final map and bugfix after the map is finished.
#52 Posted 21 April 2022 - 01:26 AM
I'm bumping this in case anyone is interested in joining this now. Anyone?
#53 Posted 07 June 2022 - 02:15 PM
Since nobody is joining this project I think I will let the current mappers build a second area each if they like and after that release the map.
Unless someone does join, I will start with a second area myself.
Unless someone does join, I will start with a second area myself.
#54 Posted 07 June 2022 - 02:41 PM
William Gee, on 07 June 2022 - 02:15 PM, said:
Since nobody is joining this project I think I will let the current mappers build a second area each if they like and after that release the map.
Unless someone does join, I will start with a second area myself.
Unless someone does join, I will start with a second area myself.
#55 Posted 09 June 2022 - 02:01 PM
That's probably a good idea. I had some ideas for a TROR room myself that I wouln't mind putting in this (if it fits the map )
#56 Posted 10 June 2022 - 03:46 PM
Not sure how many people ended up making their parts for this CBP, but anyway I'm still down to make my part sometime. Also I think it's a good idea to increase the number of resources assigned for each mapper considering that not many people ended up joining in the end. Not sure about ck3D and/or whoever else wanted to participate but didn't in the end, no idea who's turn it was when the map ended up in a limbo.
#57 Posted 10 June 2022 - 10:17 PM
^ Yeah no realistically, unfortunately I think it's safe to count me out of this, right now I just can't partake schedule-wise. There's always a next time! Would love to see this go on and come out though. Have fun everyone involved!
#58 Posted 09 October 2023 - 04:12 AM
So this is dead, right? Can the person who last had the map upload it so we can at least check out what got built?
#59 Posted 29 December 2023 - 02:56 AM
This is the most recent version of the map. Not sure if anyone ever wants to work on it again?
Attached File(s)
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TRORCBP11.07.zip (53.93K)
Number of downloads: 90
#60 Posted 29 December 2023 - 03:45 AM
William Gee, on 29 December 2023 - 02:56 AM, said:
This is the most recent version of the map. Not sure if anyone ever wants to work on it again?
Just downloaded it, I will build and add my part... in due time, unless someone else wants to work on it now?