What's this thing?
We play through a set of maps/mods during the month, and use this thread to discuss it as we're still all fresh with our comments/opinions/feelings about the maps.
What's the purpose?
Basically, there are 4 purposes:
- Showcasing some of the older mods/maps to wider public - they definitely deserve the attention!
- Getting more people to actually enjoy and appreciate the user content - because let's be honest, over the past 25 years this was really what kept Duke alive after all.
- ...and while we're at it - keeping Duke alive by still enjoying it, as there's no new games in the franchise on the horizon (and let's be honest, they wouldn't be as good as some of this stuff!).
- Having a more structurized discussion on maps than what's going in "Last map you played" thread - which is great, but it's basically a monologue most of the time.
Can I join?
Sure, as long as you find some spare time during the month to play the stuff that's on the table!
Why a month?
Because people have lives, jobs or other stuff to do (like mapping). For smaller maps, this could be shorter time - it's all up to debate in the future!
What port should I use? Are mods allowed? Where to get the maps?
It's entirely up to you how you play the game, so you can use whatever port or mod allowed - it would be cool to state in your posts what you're using too, as there might be some slight differences between the ports! As for the maps, they should be always linked within the first post.
How should I play the maps or post about them?
Again, it's up to you. You can finish them all in one go or play them one by one whenever you feel like. On Doom forums, there's a rule that you should keep the pace by not posting about a map that has a higher number than the day of the month, so e.g. on 6th you shouldn't post about map 7 etc. I think that might be a good practice if there's a large interest in this, but first let's see how active the thread is for a start - so if there's nothing going on, feel free to post about whatever map you want to.
As the first thing to play, Roch series by Pascal Rouaud has been chosen!
Synopsis:
Roch is a creme de la creme of Duke's city maps. Created by an actual architect (currently a professor of architecture), they basically invented a new trend in Duke mapping, focusing on creative trimming and use of textures and well structured, believable urban locations with classic gameplay spiced up by some more open world key hunting mechanics. During the early 2000s, every cool kid wanted to make maps like Pascal, which is understandable. It should be noted all of these maps are made with "old" Build restrictions, which might seem insane seeing the scope of the later maps. The series consists of 8 maps + one bonus secret map, which are presented below.
Roch 1

MSDN review: https://msdn.duke4.net/hotroch.php (Score: 89)
CGS review: http://www.scent-88....R/roch/roch.php (Score: 93)
Roch 2

MSDN review: https://msdn.duke4.net/hotroch2.php (Score: 92)
CGS review: http://www.scent-88.com/reviews/R/roch2/roch2.php (Score: 94)
Roch 3

MSDN review: https://msdn.duke4.net/hotroch3.php (Score: 92)
CGS review: http://www.scent-88.com/reviews/R/roch3/roch3.php (Score: 91)
Roch Secret 1

MSDN review: https://msdn.duke4.net/hotrochsc1.php (Score: 89)
CGS review: http://www.scent-88.com/reviews/R/rochsc1/rochsc1.php (Score: 89)
Roch 4

MSDN review: https://msdn.duke4.net/hotroch4.php (Score: 93)
CGS review: http://www.scent-88.com/reviews/R/roch4/roch4.php (Score: 95)
Roch 5

MSDN review: https://msdn.duke4.net/hotroch5.php (Score: 93)
CGS review: http://www.scent-88.com/reviews/R/roch5/roch5.php (Score: 96)
Roch 6

MSDN review: https://msdn.duke4.net/hotroch6.php (Score: 94)
CGS review: http://www.scent-88.com/reviews/R/roch6/roch6.php (Score: 96)
Roch 7

MSDN review: https://msdn.duke4.net/hotroch7.php (Score: 96)
CGS review: http://www.scent-88.com/reviews/R/roch7/roch7.php (Score: 98)
Roch 8

MSDN review: https://msdn.duke4.net/hotroch8.php (Score: 99)
CGS review: http://www.scent-88.com/reviews/R/roch8/roch8.php (Score: 99)
Where to get these maps:
It seems the links on MSDN are broken and downloading from CGS can be a bit tricky with its limits, so here's more sources:
Roch 1-4 + Roch SC1
Roch 5-8
Alternatively, they are a part of NightFright's Addon Compilation, which can be downloaded here: https://forums.duke4...on-compilation/ and played as an episode.
Alternatively, for your convenience I have packed all the files together and attached them to the post. I have changed the names of the files that would be the same across different maps (mostly text with "Polls", which I believe are no longer valid, but I added them for completion), also changed the names of bonus music files which are provided for Roch 4 and Roch 7 to the respective titles of their maps (if not using Eduke32, rename them back to dethtoll.mid).
Edit: Someone please edit the typo in the topic title!

Attached File(s)
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Roch.rar (946.76K)
Number of downloads: 360