Someone asked on Github whether this can work with JFDuke3D. Is that even possible? I see there's a build from 2021 available (http://www.jonof.id.au/jfduke3d), but I have no idea about its technical capabilites. TBH I am surprised this even still exists and there are people actually using it.
Stuff I'm not sure JFDuke3D supports:
- Widescreen gfx in general
- tilefromtexture with xoff/yoff and ifcrc to selectively replace tiles from addons
- globalgameflags 1 (disables widescreen orientation bits for weapon sprites)
- tiles97-99.art to provide 1.3D redfont
