call me a dumb dumb if you must but when I decide to get back into build engine games I always forget out the autoload folders works. Specifically that they need to be created and in the case of build GDX; placed in the directory of the game itself. Took me while to figure that out. All I ask is that a note of this is added in the readme so that others such as myself realize how to use the autoload folder rather than just thinking "autoload? what the hell is that? Where is it, I can't find it."
