GDX vs NBLOOD who wins
#1 Posted 24 June 2020 - 02:22 AM
Sice two years ago, bloodgdx is my favourite way to play Blood, PC powerslave version and Redneck.
In my opinion GDX supports most used mods but the accuracy stills lastred by java engine but still great and perfect way to play Blood.
My question is... ¿what is the difference between this two ports?, who have most accuracy.
#2 Posted 24 June 2020 - 02:58 AM
BloodGDX is easier to use with addons, has custom difficulty setting and supports joystick.
NBlood has palette emulation In Polymost, and is faster in classic.
It's more a question of preference.
#3 Posted 24 June 2020 - 05:08 AM
This post has been edited by NightFright: 24 June 2020 - 05:11 AM
#5 Posted 26 June 2020 - 12:00 PM
NightFright, on 24 June 2020 - 05:08 AM, said:
I've not yet gotten around to playing any Blood mods. Which are the best ones, please?
#6 Posted 26 June 2020 - 12:28 PM
Death Wish
Bloody Pulp Fiction
Bloodlines (unfinished but the maps in the beta are great)
French Meat
The Way of Ira
#7 Posted 27 June 2020 - 09:59 AM
Phredreeke, on 26 June 2020 - 12:28 PM, said:
Death Wish
Bloody Pulp Fiction
Bloodlines (unfinished but the maps in the beta are great)
French Meat
The Way of Ira
Thanks mate. Do I have to use special BloodGDX versions or these mods (I'm sure I read that that was the case, at least in BloodGDX's early days), or just a normal version of each mod?
#8 Posted 27 June 2020 - 10:06 AM
For Death Wish, French Meat and the Way of Ira the latest versions should work with it.
#10 Posted 29 June 2020 - 12:39 PM
GDX: Java and mods.
technical ko
nblood wins.
#11 Posted 30 June 2020 - 07:46 AM
#12 Posted 30 June 2020 - 08:00 AM
#13 Posted 30 June 2020 - 11:05 AM
Tekedon, on 30 June 2020 - 07:46 AM, said:
CRT shader needs halation for get more old style graphics.
#16 Posted 01 July 2020 - 01:25 AM
#17 Posted 01 July 2020 - 07:15 AM
This post has been edited by gerolf: 01 July 2020 - 07:16 AM
#18 Posted 01 July 2020 - 07:21 AM
gerolf, on 01 July 2020 - 07:15 AM, said:
If you're gonna make such statements I'd expect something to back it up.
#19 Posted 01 July 2020 - 08:07 AM
Phredreeke, on 01 July 2020 - 07:21 AM, said:
So I assume you don't realize that EDuke32 isn't the same version it was when it was first released? Source ports evolve over time to add more features, compatibility, etc.
If NBlood or BloodGDX are like any other source port, they will be updated and improved over time as well, therefore my opinion could change over time on which port I prefer, but currently I prefer NBlood.
This post has been edited by gerolf: 01 July 2020 - 08:12 AM
#20 Posted 01 July 2020 - 08:26 AM
#21 Posted 01 July 2020 - 10:20 AM
This post has been edited by gordon81: 01 July 2020 - 10:22 AM
#22 Posted 04 July 2020 - 11:53 AM
Quote
Because it is built on EDuke32 and GDX did indeed use Blood Alpha code, but I feel like people are misinterpretating that way too much since most of the code is reverse engineered just like NBlood is. Heck, both can play demos without desync so for me, both on a par.
#23 Posted 05 July 2020 - 12:34 AM
In addition to accepting CRT filter and not running under java. Nblood offers better performance for this very reason.
Now, it is always a pleasure to have variety and to be able to change according to needs:
Nblood to play the original game with its expansions, palette emulation and CRT filter.
For mods, it is much better to use GDX.
But I insist that the main problem with GDX is that it is not capable of emulating the color palette at full capacity and Blood is a game that precisely needs to use the original color palette to maintain the original feel and setting. With the original color palette, no high definition texture is required as the game itself is of sufficient quality to feel a definitive Blood experience.
When GDX is able to integrate a miserable CRT filter and a color palette emulation that works well and goes full throttle, I'll just switch to GDX.
At the moment, I repeat, for mods to use GDX, for everything else that requires the original Blood experience, use Nblood.
#24 Posted 19 August 2020 - 01:12 AM
I prefer NBlood over BloodGDX only because it has much better mouse movement and VSync functionality. (Which I am a bit surprised, but since BloodGDX is based on Java, I shouldn't be)
#25 Posted 19 August 2020 - 02:03 AM
Strogglet, on 19 August 2020 - 01:12 AM, said:
Why do you want to make the game look worse?
#26 Posted 19 August 2020 - 02:47 AM
Anyway, the CVAR is r_usetileshades
#27 Posted 19 August 2020 - 07:32 AM
Phredreeke, on 19 August 2020 - 02:47 AM, said:
That's the stuff, thanks a lot.
The author of NBlood should add this as an option in the menu for those that want it.
#28 Posted 19 August 2020 - 03:31 PM
Kerr Avon, on 26 June 2020 - 12:00 PM, said:
Death Wish
Fleshed Out episode 2
Everything by Tekedon and SpillSoneBlood