Anywho, since the original Dopefish sprites for the Shark were available here, I checked to see if anyone had reintroduced them into Duke 3D before, but I only found this long dead download. Since there's nothing else around, I figured I'd just do it myself, only this time as a non-intrusive DEF file tile replacement. Et voila!
Download: dopeshark.zip
Installation instructions included. The zip comes with two sets of Dopefish Shark sprites: the original 8-bit color conversions and the raw high color renders. The original 8-bit conversions are enabled by default, but you can edit the included def file to use the high color versions instead. However, you'll need to use a true color renderer to enjoy the benefits from the greater color depth.
Preview screenshot:

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