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Ever wanted to play doom maps in duke nukem 3d  "Okay so, its only kinda. YOU NEED DOSBOX."

User is offline   superboo07 

#1

Read the readmeforinstructions.txt for instructions.Attached File  Doom1-2toduke.zip (1.56MB)
Number of downloads: 15
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User is online   MusicallyInspired 

  • Buy Mage's Initiation!

#2

Wasn't there a WAD2MAP and WAD2ART that came with Duke3D? I remember playing Doom maps with tiny little Doom monsters in Duke3D in the 90s for some reason. But the palettes were all off a bit. I could be imagining this.

This post has been edited by MusicallyInspired: 07 November 2019 - 05:39 PM

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#3

There had been many attempts to remake Doom maps in Duke3D, but all failed. The games have different art styles, themes, atmosphere, not to mention the infighting dynamics. The same goes vica versa: I don't like cacodemons and hell knights in urban atmospheres. It looks out of place.

What seems to be pretty darn close to Duke3D/Build though is "No Rest for the Living". That somehow has a very "LA Meltdown"-ish art and progression style, I can actually see some levels like "March of the Demons" or even "Hell Mountain" in a Duke style game but with adaptations. The Castle's "Redemption of the Slain" also has this NRFTL style (he made the first half of NRFTL), some parts ot it felt like a genuine Build adventure. But all of these examples are exceptions and not a rule.

This post has been edited by The Watchtower: 08 November 2019 - 01:41 AM

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User is online   Phredreeke 

#4

View PostMusicallyInspired, on 07 November 2019 - 05:39 PM, said:

But the palettes were all off a bit. I could be imagining this.


That's a given considering Doom and Duke Nukem 3D have different palettes. Same if you import Duke graphics to Doom.
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