AMC TC Episode Three released "Grab it here!"
#32 Posted 06 March 2019 - 11:41 AM
Trooper Dan, on 06 March 2019 - 10:50 AM, said:
You would probably do fine on 'Normal', but the enemies get pretty aggressive.
#33 Posted 06 March 2019 - 01:13 PM
#35 Posted 06 March 2019 - 03:31 PM
Some serious bugs I noticed (I am usually not much of a bug reporter but these ones seem pretty serious):
This post has been edited by Radar: 06 March 2019 - 03:35 PM
#36 Posted 06 March 2019 - 03:45 PM
#37 Posted 06 March 2019 - 06:13 PM
Though like with AA, I think I'll wait a bit longer for the initial patches to roll out.
#38 Posted 06 March 2019 - 06:54 PM
Dumb question, is there a recommended resolution for AMC? I've always played in 1920x1080, and I just accepted the choppiness as I don't make it a habit to complain about a free mod. I do notice that the round objects in the menus look squished, which is why I ask if I should go for a 4:3 resolution or go lower than 1080p.
#39 Posted 06 March 2019 - 07:11 PM
You’ll want to reduce the overall resolution if you’re having frame rate issues though.
#40 Posted 06 March 2019 - 08:24 PM
Also, the reflections on the briefing room table, nice touch.
Also also, is beating the secret level accessed from Dis Base supposed to take me back to AMC base and skip over the second Ganymede mission (don't want to spoil it)? This includes playing the cutscene you'd normally get after the second Ganymede mission, so I went from Dis Base --> secret level --> cutscene talking about beating the mission that got skipped and James giving the other AMC members their assignments. (I mean I can just go back to the menu and go there manually so it's not a big deal to me).
And finally, I notice that when the game autosaves, if I push F6 to save after that, it overwrites the previous manual save I made, and not the autosave like it used to. This is a plus for me.
This post has been edited by John Brown: 06 March 2019 - 08:42 PM
#42 Posted 06 March 2019 - 10:50 PM
#43 Posted 07 March 2019 - 12:27 AM
Jblade, on 06 March 2019 - 06:53 AM, said:
I had the same issue. Easily resolved, but, this is going to happen to other players. I have put some details about it under the spoiler tag.
Anyway, when I actually started playing, I realized that I had hardly touched episode 2, so I'm going to be doing that before episode 3. So far, I'm loving it and I'm especially blown away with all of your GUI work, not the least of which is all the work you did overhauling the game menus. I do have a few complaints about interfaces and controls not working the way I would want them to, but I will save all that for another time.
#44 Posted 07 March 2019 - 12:44 AM
Yes I put a lot of work into the GUIs but of course, suggestions for improvements are welcome since there's still stuff I want to do to improve it.
#45 Posted 07 March 2019 - 05:15 AM
#46 Posted 07 March 2019 - 05:19 AM
It’s basically midnight here though, so I’ll try to dig up tomorrow.
#47 Posted 07 March 2019 - 07:00 AM
By the way ... Sang is still the master at fixing stuff with ropes >>
I'm starting to wonder if Sang might not be a reincarnation of Mac Guyver >_>
#48 Posted 07 March 2019 - 08:01 AM
Trooper Dan, on 07 March 2019 - 12:27 AM, said:
explains why I never encountered the problem. I have megaton & WT installed, but I've been dropping my atomic grp file into the base directory since day one.
#49 Posted 07 March 2019 - 11:31 AM
When I end Dis Base with the secret exit I am sent at the title screen O_o I tested it 3 times in a row and I was always sent to the title screen.
When I finish Repent Base I am sent to City Under Siege o_O Tested twice and it did it both times. In V2 it NEVER did that, it actually tended to happen if I played too many EDF missions or user maps and yet it was rare.
Also we have a need for Highwire's Rocket Launcher, it needs a widescreen friendly first person sprite because the rockets come from asside the gun (like from Highwire's eye)
Am I already on a bug reporting spree ?
This post has been edited by TheDragonLiner: 07 March 2019 - 11:31 AM
#50 Posted 07 March 2019 - 11:44 AM
Highwire's RL will be replaced with an RPG7 at some point, it's just not a priority at the minute since I want to focus on characters who have active people behind them.
#51 Posted 07 March 2019 - 11:53 AM
Jblade, on 07 March 2019 - 11:44 AM, said:
where's my character then?
I should be the guy that everyone kicks before they leave to go on mission
#52 Posted 07 March 2019 - 11:55 AM
Forge, on 07 March 2019 - 11:53 AM, said:
I should be the guy that everyone kicks before they leave to go on mission
You want to be the training dummy? I was thinking you would be the repair guy who comes in to fix a bridge or something so the player can keep going.
#53 Posted 07 March 2019 - 12:12 PM
#54 Posted 07 March 2019 - 12:45 PM
#55 Posted 07 March 2019 - 01:09 PM
#56 Posted 07 March 2019 - 01:45 PM
#57 Posted 07 March 2019 - 03:39 PM
TheDragonLiner, on 07 March 2019 - 07:00 AM, said:
Today IRL I literally caught my neighbor's escaped chickens and fixed the wall of their coop... so, maybe?
#58 Posted 07 March 2019 - 03:51 PM
Sangman, on 07 March 2019 - 03:39 PM, said:
you plugged the hole with a chicken?
#59 Posted 07 March 2019 - 06:50 PM
Also I'm replaying the episodes in order, I just finished my favorite Ep 1 map, Millhaven. I'm having a blast again.
#60 Posted 08 March 2019 - 03:57 AM
1_ With Merlijn you can pick up a second Guan Dao which locks you out of using the 360 sweep > I tried ways to fix it but no can do.
2_ This is a bit weird, it ain't a shadow >
3_ In the Shadow Realm with Merlijn (probably does it with other characters), after I blocked a Guardian's attack I was able to sprint FOREVER. Blocking attacks and rolling still depletes the stamina but sprinting normally doesn't. Can't say I mind because it's super usefull being able to sprint endlessly in the Shadow Realm but still.
Lastly what's wrong with the Oil Rig now ? The section under the platform lags soooo freaking hard that it's utterly unplayable ! Worse than t the Base. I spent almost 20 minutes on that section, saving and reloading over and over, because of it >_< I doubt I'll play this level ever again just because of that !
And it makes me even more afraid of Ep3's levels on performance =(
This post has been edited by TheDragonLiner: 08 March 2019 - 03:58 AM