Is there a way to get the old expansions?
#1 Posted 15 June 2018 - 03:27 AM
#2 Posted 15 June 2018 - 05:06 AM
#3 Posted 15 June 2018 - 05:26 AM
Whatever obscure legal loophole Randy found, just so he'd have an excuse to take down megaton & remove competition to WT, was an asinine move. Now everyone suffers.
#4 Posted 15 June 2018 - 06:22 AM
#6 Posted 15 June 2018 - 08:16 AM
Then buying them wouldn't be an issue.
#7 Posted 16 June 2018 - 05:43 AM
#8 Posted 16 June 2018 - 05:59 AM
gemeaux333, on 16 June 2018 - 05:43 AM, said:
Wrong.
Companies cease to exist.
Publishing rights are held and maintained, but are only valid while the item is still in print or being actively produced / made by the publisher.
If they are no longer being printed, then the rights fall back on to the creating entity.
If that creating entity no longer exists, then it falls into abandon land.
- if the item is continuously made / printed - the publisher holds the rights for 95-120 years after the first date it was made. (or the lifetime of the creator +70 years for single / individual authors)
- if the item ceases to be printed, ownership falls back onto the creator
- but -
the publisher has the option to put something back in print, unless there's a stipulation in the contract stating otherwise (Randy loophole)
if they let something stay out of print for 95 years & there is no owner / creator, then the item becomes public domain.
Thank you for your opinion though.
This post has been edited by Forge: 16 June 2018 - 06:17 AM
#9 Posted 17 June 2018 - 03:15 AM
Who owns what depends on what was in the contracts. Unless someone has access to them, we don't know who held the rights back then and who would hold it now today. However I advise that it's probably not a single entity: there may be a dozen of individuals with a royalty share, the publisher could own part of the assets, etc.
#10 Posted 17 June 2018 - 09:32 AM
This post has been edited by Forge: 17 June 2018 - 09:33 AM
#11 Posted 21 June 2018 - 08:19 PM
This post has been edited by Jimmy: 21 June 2018 - 08:19 PM
#12 Posted 23 June 2018 - 02:22 AM
Fox, on 17 June 2018 - 03:15 AM, said:
I know that this is mostly wishful thinking, but how about... recreating the add-ons from scratch and simply distributing these mods? Probably not very realistic for Caribbean because there's so much modified art, but I think Duke It Out in D.C. could be done this way. IIRC there isn't so much new art, and I think similar props and textures could be created.
I mean, there are Doom community projects like the one where mappers recreated official levels from memory, or "in name only" projects where map design is inspired by the original map's title but not its content.
If anything, it could become a tribute to the original add-ons even the same cannot be widely available due to legal issues.
#13 Posted 05 July 2018 - 04:58 PM
There are more original and interesting ideas out there. Plus, the target audience of such a mod (people who haven’t played or don’t own after all this time, and yet would want to do so) Duke it out in DC is incredibly small.
This post has been edited by Micky C: 05 July 2018 - 05:00 PM
#14 Posted 12 February 2019 - 07:55 AM
#15 Posted 16 February 2019 - 08:21 AM
#16 Posted 16 February 2019 - 10:38 AM
NightFright, on 16 February 2019 - 08:21 AM, said:
@OP:
The quote is true and the mod available here:
https://www.moddb.co...eddon/downloads
Easy to install: Just unpack the folder and put the grp file into it.
This post has been edited by fuegerstef: 16 February 2019 - 10:38 AM
#17 Posted 19 February 2019 - 11:59 PM
#18 Posted 21 February 2019 - 09:25 AM
DustFalcon85, on 12 February 2019 - 07:55 AM, said:
Have you made backups of them?
#19 Posted 22 February 2019 - 07:18 AM
Master O, on 21 February 2019 - 09:25 AM, said:
Yes. I've made .iso's out of them and put them in my USB thumb drives, my external USB HDD and my Microsoft OneDrive cloud storage. Not to mention copying each disc as backup.
#20 Posted 24 February 2019 - 05:10 AM
DustFalcon85, on 12 February 2019 - 07:55 AM, said:
#21 Posted 02 March 2019 - 12:52 AM
Nancsi, on 19 February 2019 - 11:59 PM, said:
And yet IIRC this was not supported by the Doomworld community.
Also, there's no such thing as abandonware, legally.
#22 Posted 02 March 2019 - 01:53 AM
#23 Posted 02 March 2019 - 02:13 AM
Ninety-Six, on 02 March 2019 - 01:53 AM, said:
Even though I take advantage of "abandonware" myself, I don't think it's necessarily a good idea to codify it as a legal category.
If the copyright holder wants to emerge and assert their claim, why shouldn't they be allowed to? I can think of cases where that would be reasonable. Let's say you had made and published a game in your 20's, but then you went to law school and became a lawyer. You had a successful career for a while, but then shit happened, you got disbarred and you are broke. You notice that your game is a cult classic and people are distributing it as abandonware. You become interested in reviving it and making a special edition. You did make the game, it is your IP, and it is now your potential livelihood. So, naturally, the first thing you do is assert your copyright and try to take control of distribution. This seems reasonable. Maybe you didn't even know that the game was still popular until you became broke.
When I say that something is "abandonware", I'm not making any legal claim. I'm placing a bet. I'm betting that I will get away with distributing it. It's like saying that an intersection is a "free for all". By saying that, I'm not literally saying that jaywalking in that intersection is legal. I'm saying that I will be able to get away with it.
#24 Posted 02 March 2019 - 03:19 AM
the alternative is what we have now: dead games that nobody is making money off of and in 95% of all cases, nobody ever will. Holding out for that last 5% (or less) is absurd.
#25 Posted 03 March 2019 - 02:12 AM
Trooper Dan, on 02 March 2019 - 02:13 AM, said:
How many people are out there who also wouldn't take their IPs a hostage or take an advantage of the fans (assuming of course they even bother to release a better version of their older software)? This is pretty idealistic, especially if we speak of lawyers and especially the ones who aren't familiar with the market.
Making abandonware legal is kind of bullshit though, copyright laws itself need to change (because those laws are fucking ridiculous, thanks Disney), the main problem are companies who take various IP a hostage and tend to exploit laws, making abandonware legal wouldn't do much. If anything, I bet a huge portion of companies will just get up from their lazy asses and... try to protect their property much more aggressively without doing anything productive (read as no improved or new good games). But yeah, I doubt that will happen unless some major miracle going to happen.
This post has been edited by Sledgehammer: 03 March 2019 - 02:15 AM
#26 Posted 03 March 2019 - 03:42 AM
Ninety-Six, on 02 March 2019 - 01:53 AM, said:
That's interesting actually. Sure, abandonware simply doesn't exist as a legal term but when it comes to legal practice you just have to admit that it exists even in the land of the law.
Example: here, download the whole No One Lives Forever series:
http://nolfrevival.tk/
Why can you do this? Because the legal situation of NOLF is so fucked up that it's not even clear who owns it = there is no entity in the world that could excercise its rights for the intellectual property. There is nobody to protect the copyright, what is that if not abandonware?
It's also pretty common for very old games that there is a person or a company who could act but they just don't care. For example Jordan Mechner owns the Prince of Persia IP, Ubisoft is licensing it from him (or not, it's dormant for a while now so maybe Mechner is the only one involved again) yet the original 1989 Prince of Persia and its sequel is available for free on a lot of abandonware sites. Those games are so old that they are incapable of making money these days so nobody gives a shit about them when it comes to protecting the IP.
So you know, if there is nobody who can or is willing to take legal action then that's abandonware, the law just doesn't have a name for that specific situation. In theory it is illegal but if you want to protect your rights you have to act on them, if that can't happen then the IP can and will be treated like if it was public domain because of that missing link.
This post has been edited by Zaxx: 03 March 2019 - 03:58 AM
#27 Posted 03 March 2019 - 04:07 AM
This post has been edited by Sledgehammer: 03 March 2019 - 04:08 AM
#28 Posted 03 March 2019 - 04:27 AM
https://www.rockpape...ts-download-it/
As for NOLF itself yes, GOG stated that there is something going on these days but until that's not settled practically there is nobody who can act as the IP owner. The 90s and the early 2000s was messy when it comes to videogame IPs.
Edit: And really the thing is that since the games are not sold commercially anymore a breach in copyright can't lead to financial harm which is mostly what those cases are all about.
This post has been edited by Zaxx: 03 March 2019 - 04:31 AM
#30 Posted 08 March 2019 - 02:14 PM
MrFlibble, on 02 March 2019 - 12:52 AM, said:
Also, there's no such thing as abandonware, legally.
Doomworld is such a weird place. I got my first warning points there because I just asked about a compilation release if it was legit.