MusicallyInspired, on 29 January 2019 - 08:19 AM, said:
I think he was referring to the harsh red line on the top of the octobrain's head which is not on the background.
There was no misunderstanding. The wrong colours arise because of the
softening procedure I apply to input images using xBRZ. This results in slight blurring, so the colours at sprite edges are affected depending on the background colour.
So far I figured that the least effort-consuming way to counter this is to process separate sprite sheets with different backgrounds (black, white), then blend them as layers. This is even more appropriate here because the method above blends ESRGAN and SFTGAN results anyway.