Post your game Screenshots/Videos "General media thread"
#1 Posted 15 January 2014 - 10:09 PM
I'll start by posting some of my screenshots of my modded stalker games
Call of Pripyat + Atmosfear/Absolute Nature lite & OWR
Shadow of Chernobyl + Autumn Aurora 2
I'm surprised the SoC engine still is able to hold up so well compared to the newer games, considering it lacks some of the fancier shaders (most notably the gorgeous sun rays)
#2 Posted 15 January 2014 - 11:08 PM
This post has been edited by Jeff: 15 January 2014 - 11:23 PM
#4 Posted 16 January 2014 - 10:36 AM
This post has been edited by Ronan: 16 January 2014 - 10:55 AM
#5 Posted 16 January 2014 - 02:57 PM
Yeahhhaahahaeah! Grissom Academy? More like BLISSEM academy. Had to bust the door down on the Cerberus creeps to rescue JACK HERER! 420 smoke weed everyday 840 that's two times 420 blaze it faggot Ron Paul 2012
This post has been edited by Dial V for Viper: 16 January 2014 - 03:03 PM
#6 Posted 16 January 2014 - 03:16 PM
This post has been edited by Jeff: 16 January 2014 - 03:16 PM
#7 Posted 16 January 2014 - 03:52 PM
#8 Posted 16 January 2014 - 03:56 PM
#9 Posted 16 January 2014 - 10:48 PM
A couple from Gabriel Knight 3:
Tried out downsampling using the Tomb Raider benchmark:
#11 Posted 18 January 2014 - 01:31 AM
The world of russian stalker modding folks.
tbh it's actually a pretty good mod though, but these packs of dogs are terrifying.
#13 Posted 18 January 2014 - 10:06 AM
EDIT: Wtf at Flight Simulator... it honestly isn't that graphically great.
This post has been edited by The Commander: 18 January 2014 - 10:18 AM
#14 Posted 18 January 2014 - 10:50 AM
Fuck yeah.
#16 Posted 18 January 2014 - 09:42 PM
The Commander, on 18 January 2014 - 10:06 AM, said:
If you've ever flown in a plane before, it actually looks just like that. FSX measures graphics differently (eg. high resolution satellite imagery (ground textures), photorealistic clouds, etc). A lot of games I've played have textures anywhere between 256x256 to 1024x1024, highly compressed for most of their textures (such as the Mass Effect series). FSX uses between 1024x1024 (ground, water textures) to 4096x4096 textures (aircraft, clouds).
Good graphics I guess is subjective. You could have a recent game from 2012, but has highly compressed textures (console port). Or something from 2006-2008, and have high quality photorealistic images (FSX). Like with any game though, it won't look as good as the real world.
This post has been edited by Jeff: 04 April 2014 - 06:18 PM
#17 Posted 18 January 2014 - 10:30 PM
Even when I tried FSX with the highest res packs it still doesn't look right.
I'll give it props for having accurate dash model though.
#18 Posted 18 January 2014 - 11:04 PM
Quote
Depends on the source data. Photoscenery looks like ass when you're 200 feet off the ground. The stuff I have is satellite imagery. Default scenery doesn't look good though.
I'll leave out FSX, and just use the other screenshots.
This post has been edited by Jeff: 18 January 2014 - 11:07 PM
#19 Posted 21 January 2014 - 11:51 AM
also lol
#21 Posted 21 January 2014 - 01:01 PM
here's something left in my screenshot folder after I cleared most of it
This post has been edited by Bloodshot: 21 January 2014 - 01:04 PM
#23 Posted 22 January 2014 - 09:29 AM
Bloodshot, on 21 January 2014 - 01:01 PM, said:
here's something left in my screenshot folder after I cleared most of it
YPOD : Your Path of Destruction! The Quake TC. Haven't seen that in years.
#26 Posted 30 January 2014 - 01:46 PM
#27 Posted 30 January 2014 - 02:15 PM
Gonna grab me a GTX 780. Really wanted the R9 290 but Litecoin miners have driven the price up way too fucking high.
This post has been edited by Dial V for Viper: 30 January 2014 - 02:17 PM
#29 Posted 15 February 2014 - 02:20 PM
#30 Posted 15 February 2014 - 04:37 PM
I stopped playing TF2 when it became all about stupid hats and shit.