Mblackwell, on 06 January 2012 - 03:53 PM, said:
Sure you need extra sectors to handle switching back and forth between cameras but you get a very controllable experience.
Unless I'm missing something, this is pretty much exactly what I suggested doing, only I used an actor within a sector to handle the camera changes, rather than the sector itself. And the reason I'd rather use an actor is because the hitag can be in pretty much any range I want. Albeit, I didn't post any example code for this, but...still...