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Reputation: 2142 My posts turn threads into gold
Active Posts:
7,541 (2.35 per day)
Most Active In:
Everything EDuke32 (1459 posts)
09-May 09
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Last Active:
User is online 35 minutes ago
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Honored Donor
Age Unknown
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Posts I've Made

  1. In Topic: What are you working on for Duke right now?

    Yesterday, 03:27 PM

    brilliant and clever.
  2. In Topic: What are you working on for Duke right now?

    Yesterday, 02:29 PM

    I hope we don't bump our shins and elbows in cramped rooms. ;)
  3. In Topic: [RELEASE] Hollywood Holocaust Rethinked

    Yesterday, 12:27 PM

    Teamomster had a link to a short video with some new models in Doomsday. The latest update pack is still WIP and unreleased. I'm not part of the team so I'm not sure where an official forum thread is for that.
  4. In Topic: [RELEASE] Hollywood Holocaust Rethinked

    Yesterday, 12:10 PM

    You would be surprised at how great some of the models from HHR look in a better renderer. Teamonster probably knows the right Doomsday link. I just handed off the model to him. He is working with the Project leader.
  5. In Topic: How do you play TC's on Mac?

    Yesterday, 05:57 AM

    I always create a separate folder for each TC or mod. I do not combine anything. I have at least a dozen standalone folders. That way I don't have to worry if some mod is affecting a different one. No need to worry about command line extensions causing problems. But from what I have seen, a lot of people have them combined with a lot of subfolders. It just seems to be too much to keep track of. I prefer my way.

    Also, many mods have you click to open a batch file instead of Eduke32.exe itself. If Mac calls a batch file something else, rename the .bat to your proper extension.


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  1. Photo 29 Jan 2018 - 08:09
    I hear you've been a naught boy Clement.
  2. Photo 07 Feb 2015 - 05:41
    Here's a gif just for you :) http://i.imgur.com/MHhBdNN.gif
  3. Photo 30 Dec 2012 - 04:38
    Love the texture work you are doing.
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