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Reputation: 6061 My posts turn threads into gold
Active Posts:
7,397 (2.16 per day)
Most Active In:
Everything EDuke32 (2715 posts)
08-May 09
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Last Active:
User is online 50 minutes ago
Viewing Topic: EDuke32 crash bug on loading sav...

My Information

Member Title:
EDuke32 Senior Developer
23 years old
May 31, 1995
Male Male
United States

Contact Information

Click here to e-mail me
Website URL:
Website URL  http://hendricks266.duke4.net

Latest Visitors

Posts I've Made

  1. In Topic: all BOSS (not squished !)

    Yesterday, 09:43 PM

    You can also add "ifspritepal 0 nullop else" as a precondition to your checksquished code so that it only takes effect for minibosses. This is how you can shrink minibosses but not full bosses.
  2. In Topic: all BOSS (not squished !)

    Yesterday, 10:07 AM

    Would this be solved by adding a call to state checksquished in the appropriate place in the bosses' actor code?
  3. In Topic: [WIP] World Tour EDuke32 Compatibility Stopgap

    16 September 2018 - 11:13 AM

    View PostThe Battlelord, on 16 September 2018 - 08:34 AM, said:

    I've tried the Stopgap 1 year and half ago, and it work better than the original i say, exception that some levels won't let the player to proceed because there are some walls that normally should not be there.

    Where do you experience this problem? Can you post your eduke32.log file from a run where you see it?
  4. In Topic: 3D Game Editor Idea Creativigine

    13 September 2018 - 01:31 AM

    View PostBloodGuy, on 13 September 2018 - 12:09 AM, said:

    Took some more hours and added texture-movement, Change size of grid, move rotate copy and paste objects.

    Pro: creativity has no limits
    Con: Takes a while to master and get the feeling for this editor.

    What kind of performance do large, detailed environments get?

    View PostBloodGuy, on 13 September 2018 - 12:09 AM, said:

    I just had another idea: ADDING MULTIPLAYER to the editor, as you create everything in First Person Mode this is easily possible!! That would be fun for group projects.

    Like Minecraft?
  5. In Topic: Games that influenced Duke Nukem Forever

    11 September 2018 - 12:48 PM

    As far as the original Half-Life, you may be thinking of Chuck Jones.


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  1. Photo 07 Jul 2016 - 18:44
    First to 4000 snazzy votes, good work Hendricks.
  2. Photo 31 May 2016 - 04:11
    I wish you a Merry Christmas and Happy N... oh, I mean Happy Birthday! Never lose your BAZINGA.
  3. Photo 20 Jul 2014 - 20:32
    420 eh? hehe
    puff puff pass.
  4. Photo 26 Feb 2014 - 23:04
    Hi.Just wanted to say thanks again for the other day.Best of luck to you.
  5. Photo 12 Sep 2013 - 05:29
    I came here to donate some blood. Your blood!
  6. Photo 12 Sep 2013 - 05:28
    I came here to donate some blood. Your blood!
  7. Photo 09 Sep 2013 - 22:15
  8. Photo 31 May 2013 - 05:51
    Just thought to pop by and say happy birthday and have a good one.
  9. Photo 02 May 2012 - 08:55
    Hey, I think I know why there are some weird songs in Total Meltdown. The one with the Stalker 2 and Bar music is because I guess when you enter the bar the music changes into that (since both songs would be playing, and if you turn off music, the bar music is off too). The other one "Chemicals fuck you head" may be used as background music in a map, the variants for how far you are fro...
  10. Photo 14 Oct 2011 - 17:50
    Thanks for help with the music pack!
    My last computer manage to work HRP,Dukeplus (Didn't tried Polymer out and the music pack) back then. Now I totally forgot how they work. If you know any site or place I can refer to help me with this,that would be nice. Thanks!
  11. Photo 13 Sep 2011 - 16:38
    You have no status!!!!!!
  12. Photo 18 Jul 2011 - 21:20
    You need to get on Google/Gmail Chat or MSN more, you big dork!
  13. Photo 14 Jul 2011 - 16:22
    We need to talk to you on IRC. You've been very bad and need to be punished.
  14. Photo 31 May 2011 - 07:20
    Happy B Day!!!!
  15. Photo 31 May 2011 - 02:10
    Happy birthday Hendricks :)
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