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Active Posts:
55 (0.02 per day)
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Everything EDuke32 (42 posts)
07-May 09
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User is offline Yesterday, 05:28 PM

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Posts I've Made

  1. In Topic: BloodGDX crash

    08 October 2017 - 06:08 PM

    "You are guys don't say something, because I can't simulate this problem, port working fine in all cases for me. So, therefore I need your game folder."

    If you want to fiddle around with a copy of my Blood directory, I'll need to email it to you - even with 7zip, it's way to big to upload here. If you don't want to post your email on the forum click here:

    Email me
  2. In Topic: BloodGDX crash

    07 October 2017 - 06:37 PM

    WIndows 10

    No difference from loading via shortcut.

    Cryptic.ini has not been changed.

    The specific error message I'm getting when trying to start Blood Episodes 1-5 is "Error opening map file C:\Blood\Games\Blood\cryptic passage\e1m1.map" It ONLY happens when trying to load episodes 1-5 - Cryptic Passage itself loads fine!
  3. In Topic: Cryptic passage saved games

    27 September 2017 - 07:01 PM

    View PostM210, on 27 September 2017 - 06:36 AM, said:

    Cryptic Passage should works if it placed in main blood folder

    Oh, new games work alright if Cryptic Passage is in the main folder, and if started via the menu from its own folder - it's just that the saved games from prior versions of BloodGDX load with HOM or incorrect textures in place of the addon's textures!
  4. In Topic: Cryptic Passage

    08 September 2017 - 06:03 PM

    Just realized something else - v 0.775 isn't recognizing the usermade voxels - just the original ones! (They are still in the same folder I've always had them in, and the voxel.def (in the main Blood directory) file is unchanged, too.)
  5. In Topic: Cryptic Passage

    08 September 2017 - 09:48 AM

    View PostM210, on 07 September 2017 - 07:17 PM, said:

    This files must be in main blood folder, near tilesXXX.art files

    Works now, but takes a minute or so longer to start the launcher.

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