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Reputation: 1703 My posts turn threads into gold
Group:
Members
Active Posts:
3,252 (1.09 per day)
Most Active In:
Everything EDuke32 (1360 posts)
Joined:
07-May 09
Profile Views:
20,954
Last Active:
User is offline Today, 07:10 AM
Currently:
Offline

My Information

Member Title:
Polymancer
Age:
53 years old
Birthday:
August 31, 1963
Gender:
Male Male
Location:
Out of my mind

Contact Information

E-mail:
Click here to e-mail me
Website URL:
Website URL  http://www.artstation.com/artist/owenegan

Latest Visitors

Posts I've Made

  1. In Topic: Where are the Duke Nukem Forever Modding Tools?

    Yesterday, 11:21 AM

    I'd be interested to see this happen.

    I think it's important to note that just because Randy and Fred say they want to do it, they have to go through 2K and various legal departments, who may say no. So no guarantees that this will actually happen.

    icecoldduke - Apart from running it past the legal department and the salaries of the people to put it together, what costs do you see for this?
  2. In Topic: Where are the Duke Nukem Forever Modding Tools?

    Yesterday, 09:53 AM

    Just putting this here to note that during the recent Gearbox podcast,Fred has offered to put the DNF tools together if Randy can sort out the licensing/release issues.

    Interesting to see how/if this pans out.
  3. In Topic: High Resoultion Pack discussion and contributions

    Yesterday, 03:03 AM

    What about the asset swap? Was Jimmy repeating what I said or did he mean something else?
  4. In Topic: High Resoultion Pack discussion and contributions

    18 July 2017 - 03:29 PM

    The Duke HRP suffered from no creative direction and then, when Polymer came along, no effort was made to adjust the old assets to the new renderer, resulting in some really awful situations.
  5. In Topic: High Resoultion Pack discussion and contributions

    17 July 2017 - 03:12 AM

    Sorry, I've been talking to Mark about SW for the last few days and had a brain-fart. Sorry.

Comments

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  1. Photo 01 Sep 2016 - 01:11
    Thanks, It means a lot at the moment.
  2. Photo 31 Aug 2016 - 18:25
    To the man who made me what I am today. Littorally. Happy birthday from your pal.
    Duke
  3. Photo 30 Aug 2016 - 23:16
    You know you are old when you have to warn the fire dept ahead of time when lighting the candles on your cake :'(
  4. Photo 09 Feb 2016 - 14:41
    http://i153.photobucket.com/albums/s204/tea_monster/Dukecrap/ORANGEBARRIERMaroset.jpg
  5. Photo 31 Aug 2015 - 10:42
    LOL yes, and a beer :D. Got a brew (tea) on right now! Thanks!
  6. Photo 31 Aug 2015 - 10:24
    Have a nice one :) maybe have a tea or something and relax heheh
  7. Photo 31 Aug 2015 - 02:25
    Thank you!
  8. Photo 31 Aug 2015 - 01:41
    Happy Birthday!
  9. Photo 30 Aug 2015 - 15:05
    I thought I was supposed to get wiser with age? Ahhh well.
  10. Photo 25 May 2014 - 08:32
    Thank you spliterface!
  11. Photo 09 Feb 2014 - 13:28
    im sure itll come out awesome if you do!
    your skills are amazing and you shouldnt let yourself get demotivated by people wanting a 1-1 copy.
    imo something doesnt have to be at all, as long as it looks goods and the changes you made make sense and make the item as a whole look even better then it originally did :D
  12. Photo 09 Feb 2014 - 13:27
    ... i also havent done this at all a couple times. few times i just threw away the original design and completely re-designed an item from scratch inspired by references from real-life equivalents of the items.
    and i too noticed people didnt reply as much to those items as to the 1-1copy items i did.
    hope though you'll some day make another quake monster,
    im sure itll b...
  13. Photo 09 Feb 2014 - 13:26
    yeah i get what you mean, about people wanting something that is 1-1 copy of original item. people dun seem to get very excited at all if someone makes something and it isnt 100% authentic, and they will nag quickly if someone makes something and it isnt exactly the same as the original.
    i personally dun mind it though if something isnt 100% exact copy, and with the items for drake-m...
  14. Photo 26 Jan 2014 - 14:27
    ... like the original models, but just with more polys. He's even got one of them to share the UV map of the original mesh!
    So basically you have to hobble your own work so that you are spending a lot of time 'creating' something that is completely en thrall to someone elses stuff, stuff that was produced 10 or more years ago.
    That is really not what I want to ...
  15. Photo 26 Jan 2014 - 14:24
    It was Psionic who offered to do the Hell Knight. I think he had a commercial project on suddenly, but I'm not sure of the whole story.
    The problem with any of these things is that most people just want a straight 1-1 copy of the sprite/original model, but just in either 3D or more polys. Look at Capnbubs models. They have really set the community on QuakeOne on fire. They loo...
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